From 164ed57ad35b4496dcd8da6fb8ec6546300c9036 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Wed, 19 Nov 2008 18:41:10 +0000 Subject: Mantis#2638. Thank you kindly, Sacha Magne for a patch that: Implementing "Play sound inworld". Currently a WIP . --- OpenSim/Framework/IClientAPI.cs | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 6d69c3d..7531517 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs @@ -409,6 +409,9 @@ namespace OpenSim.Framework public delegate void DeclineCallingCard(IClientAPI remoteClient, UUID transactionID); + + public delegate void SoundTrigger(UUID soundId,UUID ownerid,UUID objid, UUID parentid,float Gain, Vector3 Position,UInt64 Handle); + #endregion public struct DirPlacesReplyData @@ -711,6 +714,7 @@ namespace OpenSim.Framework event OfferCallingCard OnOfferCallingCard; event AcceptCallingCard OnAcceptCallingCard; event DeclineCallingCard OnDeclineCallingCard; + event SoundTrigger OnSoundTrigger; // void ActivateGesture(UUID assetId, UUID gestureId); -- cgit v1.1