From 736490dcb60047e6060c13c990f13dc0c1bf0ea6 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sun, 26 Oct 2014 18:13:44 +0000 Subject: dont send baked textures assets, but send cache information --- OpenSim/Framework/WearableCacheItem.cs | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'OpenSim/Framework/WearableCacheItem.cs') diff --git a/OpenSim/Framework/WearableCacheItem.cs b/OpenSim/Framework/WearableCacheItem.cs index f49697d..af28abc 100644 --- a/OpenSim/Framework/WearableCacheItem.cs +++ b/OpenSim/Framework/WearableCacheItem.cs @@ -144,12 +144,14 @@ namespace OpenSim.Framework itemmap.Add("textureindex", OSD.FromUInteger(item.TextureIndex)); itemmap.Add("cacheid", OSD.FromUUID(item.CacheId)); itemmap.Add("textureid", OSD.FromUUID(item.TextureID)); +/* if (item.TextureAsset != null) { itemmap.Add("assetdata", OSD.FromBinary(item.TextureAsset.Data)); itemmap.Add("assetcreator", OSD.FromString(item.TextureAsset.CreatorID)); itemmap.Add("assetname", OSD.FromString(item.TextureAsset.Name)); } + */ arr.Add(itemmap); } return arr; @@ -169,6 +171,7 @@ namespace OpenSim.Framework continue; pcache[idx].CacheId = item["cacheid"].AsUUID(); pcache[idx].TextureID = item["textureid"].AsUUID(); +/* if (item.ContainsKey("assetdata")) { AssetBase asset = new AssetBase(item["textureid"].AsUUID(), "BakedTexture", (sbyte)AssetType.Texture, UUID.Zero.ToString()); @@ -178,6 +181,7 @@ namespace OpenSim.Framework pcache[idx].TextureAsset = asset; } else + */ pcache[idx].TextureAsset = null; } } -- cgit v1.1