From 5691a8b860b22939e2b608d6d8400b5260b25cf3 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 4 Jul 2012 00:15:03 +0100 Subject: refactor: rename Watchdog.WATCHDOG_TIMEOUT_MS to DEFAULT_WATCHDOG_TIMEOUT_MS to reflect what it actually is --- OpenSim/Framework/Watchdog.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Framework/Watchdog.cs') diff --git a/OpenSim/Framework/Watchdog.cs b/OpenSim/Framework/Watchdog.cs index 7552cd1..2b3a719 100644 --- a/OpenSim/Framework/Watchdog.cs +++ b/OpenSim/Framework/Watchdog.cs @@ -41,8 +41,8 @@ namespace OpenSim.Framework /// Timer interval in milliseconds for the watchdog timer const double WATCHDOG_INTERVAL_MS = 2500.0d; - /// Maximum timeout in milliseconds before a thread is considered dead - public const int WATCHDOG_TIMEOUT_MS = 5000; + /// Default timeout in milliseconds before a thread is considered dead + public const int DEFAULT_WATCHDOG_TIMEOUT_MS = 5000; [System.Diagnostics.DebuggerDisplay("{Thread.Name}")] public class ThreadWatchdogInfo @@ -122,7 +122,7 @@ namespace OpenSim.Framework public static Thread StartThread( ThreadStart start, string name, ThreadPriority priority, bool isBackground, bool alarmIfTimeout) { - return StartThread(start, name, priority, isBackground, alarmIfTimeout, null, WATCHDOG_TIMEOUT_MS); + return StartThread(start, name, priority, isBackground, alarmIfTimeout, null, DEFAULT_WATCHDOG_TIMEOUT_MS); } /// -- cgit v1.1