From 1302ef44e3c632159378bc4042c753bcf36e9c63 Mon Sep 17 00:00:00 2001
From: lbsa71
Date: Mon, 24 Sep 2007 07:30:30 +0000
Subject: * Started major restructusing of comms to prepare for better grid and
region functionality * Working towards one shared set of services * Killed
off two projects with very little functionality
---
OpenSim/Framework/UserManager/LoginService.cs | 287 --------------------------
1 file changed, 287 deletions(-)
delete mode 100644 OpenSim/Framework/UserManager/LoginService.cs
(limited to 'OpenSim/Framework/UserManager/LoginService.cs')
diff --git a/OpenSim/Framework/UserManager/LoginService.cs b/OpenSim/Framework/UserManager/LoginService.cs
deleted file mode 100644
index 8e7cf80..0000000
--- a/OpenSim/Framework/UserManager/LoginService.cs
+++ /dev/null
@@ -1,287 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Reflection;
-using System.Security.Cryptography;
-using libsecondlife;
-using Nwc.XmlRpc;
-using OpenSim.Framework.Console;
-using OpenSim.Framework.Data;
-using OpenSim.Framework.Interfaces;
-using OpenSim.Framework.Inventory;
-using OpenSim.Framework.Utilities;
-
-using OpenSim.Framework.Configuration;
-using InventoryFolder = OpenSim.Framework.Inventory.InventoryFolder;
-
-namespace OpenSim.Framework.UserManagement
-{
- public class LoginService
- {
- protected string m_welcomeMessage = "Welcome to OpenSim";
- protected UserManagerBase m_userManager = null;
-
- public LoginService(UserManagerBase userManager, string welcomeMess)
- {
- m_userManager = userManager;
- if (welcomeMess != "")
- {
- m_welcomeMessage = welcomeMess;
- }
- }
-
- ///
- /// Main user login function
- ///
- /// The XMLRPC request
- /// The response to send
- public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
- {
-
- System.Console.WriteLine("Attempting login now...");
- XmlRpcResponse response = new XmlRpcResponse();
- Hashtable requestData = (Hashtable)request.Params[0];
-
- bool GoodXML = (requestData.Contains("first") && requestData.Contains("last") && requestData.Contains("passwd"));
- bool GoodLogin = false;
-
- UserProfileData userProfile;
- LoginResponse logResponse = new LoginResponse();
-
- if (GoodXML)
- {
- string firstname = (string)requestData["first"];
- string lastname = (string)requestData["last"];
- string passwd = (string)requestData["passwd"];
-
- userProfile = GetTheUser(firstname, lastname);
- if (userProfile == null)
- return logResponse.CreateLoginFailedResponse();
-
- GoodLogin = AuthenticateUser(userProfile, passwd);
- }
- else
- {
- return logResponse.CreateGridErrorResponse();
- }
-
- if (!GoodLogin)
- {
- return logResponse.CreateLoginFailedResponse();
- }
- else
- {
- // If we already have a session...
- if (userProfile.currentAgent != null && userProfile.currentAgent.agentOnline)
- {
- // Reject the login
- return logResponse.CreateAlreadyLoggedInResponse();
- }
- // Otherwise...
- // Create a new agent session
- CreateAgent(userProfile, request);
-
- try
- {
- LLUUID agentID = userProfile.UUID;
-
- // Inventory Library Section
- InventoryData inventData = this.CreateInventoryData(agentID);
- ArrayList AgentInventoryArray = inventData.InventoryArray;
-
- Hashtable InventoryRootHash = new Hashtable();
- InventoryRootHash["folder_id"] = inventData.RootFolderID.ToStringHyphenated();
- ArrayList InventoryRoot = new ArrayList();
- InventoryRoot.Add(InventoryRootHash);
- userProfile.rootInventoryFolderID = inventData.RootFolderID;
-
- // Circuit Code
- uint circode = (uint)(Util.RandomClass.Next());
-
- logResponse.Lastname = userProfile.surname;
- logResponse.Firstname = userProfile.username;
- logResponse.AgentID = agentID.ToStringHyphenated();
- logResponse.SessionID = userProfile.currentAgent.sessionID.ToStringHyphenated();
- logResponse.SecureSessionID = userProfile.currentAgent.secureSessionID.ToStringHyphenated();
- logResponse.InventoryRoot = InventoryRoot;
- logResponse.InventorySkeleton = AgentInventoryArray;
- logResponse.InventoryLibrary = this.GetInventoryLibrary();
- logResponse.InventoryLibraryOwner = this.GetLibraryOwner();
- logResponse.CircuitCode = (Int32)circode;
- //logResponse.RegionX = 0; //overwritten
- //logResponse.RegionY = 0; //overwritten
- logResponse.Home = "!!null temporary value {home}!!"; // Overwritten
- //logResponse.LookAt = "\n[r" + TheUser.homeLookAt.X.ToString() + ",r" + TheUser.homeLookAt.Y.ToString() + ",r" + TheUser.homeLookAt.Z.ToString() + "]\n";
- //logResponse.SimAddress = "127.0.0.1"; //overwritten
- //logResponse.SimPort = 0; //overwritten
- logResponse.Message = this.GetMessage();
-
- try
- {
- this.CustomiseResponse(logResponse, userProfile);
- }
- catch (Exception e)
- {
- System.Console.WriteLine(e.ToString());
- return logResponse.CreateDeadRegionResponse();
- //return logResponse.ToXmlRpcResponse();
- }
- CommitAgent(ref userProfile);
- return logResponse.ToXmlRpcResponse();
-
- }
-
- catch (Exception E)
- {
- System.Console.WriteLine(E.ToString());
- }
- //}
- }
- return response;
-
- }
-
- ///
- /// Customises the login response and fills in missing values.
- ///
- /// The existing response
- /// The user profile
- public virtual void CustomiseResponse(LoginResponse response, UserProfileData theUser)
- {
- }
-
- ///
- /// Saves a target agent to the database
- ///
- /// The users profile
- /// Successful?
- public bool CommitAgent(ref UserProfileData profile)
- {
- // Saves the agent to database
- return true;
- }
-
-
- ///
- /// Checks a user against it's password hash
- ///
- /// The users profile
- /// The supplied password
- /// Authenticated?
- public virtual bool AuthenticateUser(UserProfileData profile, string password)
- {
-
- MainLog.Instance.Verbose(
- "Authenticating " + profile.username + " " + profile.surname);
-
- password = password.Remove(0, 3); //remove $1$
-
- string s = Util.Md5Hash(password + ":" + profile.passwordSalt);
-
- return profile.passwordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase);
- }
-
- ///
- ///
- ///
- ///
- ///
- public void CreateAgent(UserProfileData profile, XmlRpcRequest request)
- {
- this.m_userManager.CreateAgent(profile, request);
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- public virtual UserProfileData GetTheUser(string firstname, string lastname)
- {
- return this.m_userManager.GetUserProfile(firstname, lastname);
- }
-
- ///
- ///
- ///
- ///
- public virtual string GetMessage()
- {
- return m_welcomeMessage;
- }
-
- ///
- ///
- ///
- ///
- protected virtual ArrayList GetInventoryLibrary()
- {
- //return new ArrayList();
- Hashtable TempHash = new Hashtable();
- TempHash["name"] = "OpenSim Library";
- TempHash["parent_id"] = LLUUID.Zero.ToStringHyphenated();
- TempHash["version"] = 1;
- TempHash["type_default"] = -1;
- TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba000";
- ArrayList temp = new ArrayList();
- temp.Add(TempHash);
-
- TempHash = new Hashtable();
- TempHash["name"] = "Texture Library";
- TempHash["parent_id"] = "00000112-000f-0000-0000-000100bba000";
- TempHash["version"] = 1;
- TempHash["type_default"] = -1;
- TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba001";
- temp.Add(TempHash);
- return temp;
- }
-
- ///
- ///
- ///
- ///
- protected virtual ArrayList GetLibraryOwner()
- {
- //for now create random inventory library owner
- Hashtable TempHash = new Hashtable();
- TempHash["agent_id"] = "11111111-1111-0000-0000-000100bba000";
- ArrayList inventoryLibOwner = new ArrayList();
- inventoryLibOwner.Add(TempHash);
- return inventoryLibOwner;
- }
-
- protected virtual InventoryData CreateInventoryData(LLUUID userID)
- {
- AgentInventory userInventory = new AgentInventory();
- userInventory.CreateRootFolder(userID, false);
-
- ArrayList AgentInventoryArray = new ArrayList();
- Hashtable TempHash;
- foreach (InventoryFolder InvFolder in userInventory.InventoryFolders.Values)
- {
- TempHash = new Hashtable();
- TempHash["name"] = InvFolder.FolderName;
- TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated();
- TempHash["version"] = (Int32)InvFolder.Version;
- TempHash["type_default"] = (Int32)InvFolder.DefaultType;
- TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated();
- AgentInventoryArray.Add(TempHash);
- }
-
- return new InventoryData(AgentInventoryArray, userInventory.InventoryRoot.FolderID);
- }
-
- public class InventoryData
- {
- public ArrayList InventoryArray = null;
- public LLUUID RootFolderID = LLUUID.Zero;
-
- public InventoryData(ArrayList invList, LLUUID rootID)
- {
- InventoryArray = invList;
- RootFolderID = rootID;
- }
- }
- }
-}
--
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