From 515bf6d7dcce10d5e32db489c0d6247bd3b2a615 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Fri, 10 Apr 2009 08:30:21 +0000 Subject: * Patch from RemedyTomm Mantis 3440 * Revamps the server side texture pipeline * Textures should load faster, get clogged less, and be less blurry * Minor tweak to ensure the outgoing texture throttle stays private. * Fixes mantis 3440 --- OpenSim/Framework/TextureRequestArgs.cs | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'OpenSim/Framework/TextureRequestArgs.cs') diff --git a/OpenSim/Framework/TextureRequestArgs.cs b/OpenSim/Framework/TextureRequestArgs.cs index 4dc6dca..4668be7 100644 --- a/OpenSim/Framework/TextureRequestArgs.cs +++ b/OpenSim/Framework/TextureRequestArgs.cs @@ -36,6 +36,7 @@ namespace OpenSim.Framework private uint m_packetNumber; private float m_priority; private int m_requestType; + private uint m_requestsequence; protected UUID m_requestedAssetID; public float Priority @@ -53,6 +54,12 @@ namespace OpenSim.Framework set { m_packetNumber = value; } } + public uint requestSequence + { + get { return m_requestsequence; } + set { m_requestsequence = value; } + } + /// /// /// -- cgit v1.1