From cf317f5c3352f066fd61a0fa5de19c93947be22c Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Wed, 23 Jul 2008 22:14:29 +0000 Subject: refactor TaskInventoryItem Mask -> Permissions to be consistant with how things are stored in the db. --- OpenSim/Framework/TaskInventoryItem.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'OpenSim/Framework/TaskInventoryItem.cs') diff --git a/OpenSim/Framework/TaskInventoryItem.cs b/OpenSim/Framework/TaskInventoryItem.cs index 512ba99..9b497ab 100644 --- a/OpenSim/Framework/TaskInventoryItem.cs +++ b/OpenSim/Framework/TaskInventoryItem.cs @@ -236,7 +236,7 @@ namespace OpenSim.Framework } } - public uint BaseMask { + public uint BasePermissions { get { return _baseMask; } @@ -272,7 +272,7 @@ namespace OpenSim.Framework } } - public uint EveryoneMask { + public uint EveryonePermissions { get { return _everyoneMask; } @@ -299,7 +299,7 @@ namespace OpenSim.Framework } } - public uint GroupMask { + public uint GroupPermissions { get { return _groupMask; } @@ -344,7 +344,7 @@ namespace OpenSim.Framework } } - public uint NextOwnerMask { + public uint NextPermissions { get { return _nextOwnerMask; } @@ -362,7 +362,7 @@ namespace OpenSim.Framework } } - public uint OwnerMask { + public uint CurrentPermissions { get { return _ownerMask; } -- cgit v1.1