From 6e8f80f1ab933bbd00b892fa6d01f93f62a1bbbd Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 16 Mar 2012 03:26:47 +0000 Subject: Improve threadpool reporting to "show threads" console command (also gets printed out periodically) --- OpenSim/Framework/Servers/BaseOpenSimServer.cs | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) (limited to 'OpenSim/Framework/Servers') diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs index d5c2515..5c74ac9 100644 --- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs +++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs @@ -272,12 +272,8 @@ namespace OpenSim.Framework.Servers sb.Append(Environment.NewLine); } - int workers = 0, ports = 0, maxWorkers = 0, maxPorts = 0; - ThreadPool.GetAvailableThreads(out workers, out ports); - ThreadPool.GetMaxThreads(out maxWorkers, out maxPorts); - - sb.Append(Environment.NewLine + "*** ThreadPool threads ***" + Environment.NewLine); - sb.Append("workers: " + (maxWorkers - workers) + " (" + maxWorkers + "); ports: " + (maxPorts - ports) + " (" + maxPorts + ")" + Environment.NewLine); + sb.Append("\n*** Main threadpool (excluding script engine)***\n"); + sb.Append(Util.GetThreadPoolReport()); return sb.ToString(); } -- cgit v1.1