From 257b1b517dec58bf902bac63bc7ab7080286d415 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Fri, 15 Jun 2012 02:03:50 +0100
Subject: Add main instance to internal MainServer.m_Servers list to simplify
internal logic.
This does require the server to be added before it is set as the main Instance
---
OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs | 8 --------
1 file changed, 8 deletions(-)
(limited to 'OpenSim/Framework/Servers/HttpServer')
diff --git a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
index 6b52485..0db1329 100644
--- a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
+++ b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
@@ -53,14 +53,6 @@ namespace OpenSim.Framework.Servers.HttpServer
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private HttpServerLogWriter httpserverlog = new HttpServerLogWriter();
- ///
- /// Control the printing of certain debug messages.
- ///
- ///
- /// If DebugLevel >= 1, then short warnings are logged when receiving bad input data.
- /// If DebugLevel >= 2, then long warnings are logged when receiving bad input data.
- /// If DebugLevel >= 3, then short notices about all incoming non-poll HTTP requests are logged.
- ///
public int DebugLevel { get; set; }
private volatile int NotSocketErrors = 0;
--
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