From a7fcacf8f396acbca0b640a65acfbf5487d513e7 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Tue, 9 Jun 2009 18:07:35 +0000 Subject: Formatting cleanup. Ignore some generated files. --- OpenSim/Framework/PrimeNumberHelper.cs | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) (limited to 'OpenSim/Framework/PrimeNumberHelper.cs') diff --git a/OpenSim/Framework/PrimeNumberHelper.cs b/OpenSim/Framework/PrimeNumberHelper.cs index 589f87d..477c274 100644 --- a/OpenSim/Framework/PrimeNumberHelper.cs +++ b/OpenSim/Framework/PrimeNumberHelper.cs @@ -58,28 +58,28 @@ namespace OpenSim.Framework /// /// Primer number that is equal or larger than . If is too large, return -1. /// - public static int GetPrime( int min ) + public static int GetPrime(int min) { - if( min <= 2 ) + if (min <= 2) return 2; - if( Primes[ Primes.Length - 1 ] < min ) + if (Primes[ Primes.Length - 1 ] < min) { - for( int i = min | 1 ; i < 0x7FFFFFFF ; i += 2 ) + for (int i = min | 1 ; i < 0x7FFFFFFF ; i += 2) { - if( IsPrime( i ) ) + if (IsPrime(i)) return i; } return -1; } - for( int i = Primes.Length - 2 ; i >= 0 ; i-- ) + for (int i = Primes.Length - 2 ; i >= 0 ; i--) { - if( min == Primes[ i ] ) + if (min == Primes[ i ]) return min; - if( min > Primes[ i ] ) + if (min > Primes[ i ]) return Primes[ i + 1 ]; } @@ -95,17 +95,17 @@ namespace OpenSim.Framework /// /// true, if is prime number; otherwise false. /// - public static bool IsPrime( int candinate ) + public static bool IsPrime(int candinate) { - if( (candinate & 1) == 0 ) + if ((candinate & 1) == 0) // Even number - only prime if 2 return candinate == 2; - int upperBound = (int) Math.Sqrt( candinate ); - for( int i = 3 ; i < upperBound ; i += 2 ) + int upperBound = (int) Math.Sqrt(candinate); + for (int i = 3 ; i < upperBound ; i += 2) { - if( candinate % i == 0 ) + if (candinate % i == 0) return false; } -- cgit v1.1