From e9153e1d1aae50024d8cd05fe14a9bce34343a0e Mon Sep 17 00:00:00 2001 From: teravus Date: Thu, 15 Nov 2012 10:05:16 -0500 Subject: Revert "Merge master into teravuswork", it should have been avination, not master. This reverts commit dfac269032300872c4d0dc507f4f9062d102b0f4, reversing changes made to 619c39e5144f15aca129d6d999bcc5c34133ee64. --- OpenSim/Framework/LandData.cs | 385 ++++++++++++++---------------------------- 1 file changed, 125 insertions(+), 260 deletions(-) (limited to 'OpenSim/Framework/LandData.cs') diff --git a/OpenSim/Framework/LandData.cs b/OpenSim/Framework/LandData.cs index 4dffd3f..dcaa46d 100644 --- a/OpenSim/Framework/LandData.cs +++ b/OpenSim/Framework/LandData.cs @@ -49,8 +49,8 @@ namespace OpenSim.Framework // use only one serializer to give the runtime a chance to // optimize it (it won't do that if you use a new instance // every time) - private static XmlSerializer serializer = new XmlSerializer(typeof(LandData)); - + private static XmlSerializer serializer = new XmlSerializer(typeof (LandData)); + private Vector3 _AABBMax = new Vector3(); private Vector3 _AABBMin = new Vector3(); private int _area = 0; @@ -65,11 +65,11 @@ namespace OpenSim.Framework private byte[] _bitmap = new byte[512]; private string _description = String.Empty; - private uint _flags = (uint)ParcelFlags.AllowFly | (uint)ParcelFlags.AllowLandmark | - (uint)ParcelFlags.AllowAPrimitiveEntry | - (uint)ParcelFlags.AllowDeedToGroup | - (uint)ParcelFlags.CreateObjects | (uint)ParcelFlags.AllowOtherScripts | - (uint)ParcelFlags.AllowVoiceChat; + private uint _flags = (uint) ParcelFlags.AllowFly | (uint) ParcelFlags.AllowLandmark | + (uint) ParcelFlags.AllowAPrimitiveEntry | + (uint) ParcelFlags.AllowDeedToGroup | + (uint) ParcelFlags.CreateObjects | (uint) ParcelFlags.AllowOtherScripts | + (uint) ParcelFlags.SoundLocal | (uint) ParcelFlags.AllowVoiceChat; private byte _landingType = 0; private string _name = "Your Parcel"; @@ -97,36 +97,16 @@ namespace OpenSim.Framework private bool _mediaLoop = false; private bool _obscureMusic = false; private bool _obscureMedia = false; - private float _dwell = 0; - - /// - /// Traffic count of parcel - /// - [XmlIgnore] - public float Dwell - { - get - { - return _dwell; - } - set - { - _dwell = value; - } - } /// /// Whether to obscure parcel media URL /// [XmlIgnore] - public bool ObscureMedia - { - get - { + public bool ObscureMedia { + get { return _obscureMedia; } - set - { + set { _obscureMedia = value; } } @@ -135,14 +115,11 @@ namespace OpenSim.Framework /// Whether to obscure parcel music URL /// [XmlIgnore] - public bool ObscureMusic - { - get - { + public bool ObscureMusic { + get { return _obscureMusic; } - set - { + set { _obscureMusic = value; } } @@ -151,14 +128,11 @@ namespace OpenSim.Framework /// Whether to loop parcel media /// [XmlIgnore] - public bool MediaLoop - { - get - { + public bool MediaLoop { + get { return _mediaLoop; } - set - { + set { _mediaLoop = value; } } @@ -167,14 +141,11 @@ namespace OpenSim.Framework /// Height of parcel media render /// [XmlIgnore] - public int MediaHeight - { - get - { + public int MediaHeight { + get { return _mediaHeight; } - set - { + set { _mediaHeight = value; } } @@ -183,14 +154,11 @@ namespace OpenSim.Framework /// Width of parcel media render /// [XmlIgnore] - public int MediaWidth - { - get - { + public int MediaWidth { + get { return _mediaWidth; } - set - { + set { _mediaWidth = value; } } @@ -199,14 +167,11 @@ namespace OpenSim.Framework /// Upper corner of the AABB for the parcel /// [XmlIgnore] - public Vector3 AABBMax - { - get - { + public Vector3 AABBMax { + get { return _AABBMax; } - set - { + set { _AABBMax = value; } } @@ -214,14 +179,11 @@ namespace OpenSim.Framework /// Lower corner of the AABB for the parcel /// [XmlIgnore] - public Vector3 AABBMin - { - get - { + public Vector3 AABBMin { + get { return _AABBMin; } - set - { + set { _AABBMin = value; } } @@ -229,14 +191,11 @@ namespace OpenSim.Framework /// /// Area in meters^2 the parcel contains /// - public int Area - { - get - { + public int Area { + get { return _area; } - set - { + set { _area = value; } } @@ -244,14 +203,11 @@ namespace OpenSim.Framework /// /// ID of auction (3rd Party Integration) when parcel is being auctioned /// - public uint AuctionID - { - get - { + public uint AuctionID { + get { return _auctionID; } - set - { + set { _auctionID = value; } } @@ -259,14 +215,11 @@ namespace OpenSim.Framework /// /// UUID of authorized buyer of parcel. This is UUID.Zero if anyone can buy it. /// - public UUID AuthBuyerID - { - get - { + public UUID AuthBuyerID { + get { return _authBuyerID; } - set - { + set { _authBuyerID = value; } } @@ -274,14 +227,11 @@ namespace OpenSim.Framework /// /// Category of parcel. Used for classifying the parcel in classified listings /// - public ParcelCategory Category - { - get - { + public ParcelCategory Category { + get { return _category; } - set - { + set { _category = value; } } @@ -289,14 +239,11 @@ namespace OpenSim.Framework /// /// Date that the current owner purchased or claimed the parcel /// - public int ClaimDate - { - get - { + public int ClaimDate { + get { return _claimDate; } - set - { + set { _claimDate = value; } } @@ -304,14 +251,11 @@ namespace OpenSim.Framework /// /// The last price that the parcel was sold at /// - public int ClaimPrice - { - get - { + public int ClaimPrice { + get { return _claimPrice; } - set - { + set { _claimPrice = value; } } @@ -319,14 +263,11 @@ namespace OpenSim.Framework /// /// Global ID for the parcel. (3rd Party Integration) /// - public UUID GlobalID - { - get - { + public UUID GlobalID { + get { return _globalID; } - set - { + set { _globalID = value; } } @@ -334,14 +275,11 @@ namespace OpenSim.Framework /// /// Unique ID of the Group that owns /// - public UUID GroupID - { - get - { + public UUID GroupID { + get { return _groupID; } - set - { + set { _groupID = value; } } @@ -349,14 +287,11 @@ namespace OpenSim.Framework /// /// Returns true if the Land Parcel is owned by a group /// - public bool IsGroupOwned - { - get - { + public bool IsGroupOwned { + get { return _isGroupOwned; } - set - { + set { _isGroupOwned = value; } } @@ -364,14 +299,11 @@ namespace OpenSim.Framework /// /// jp2 data for the image representative of the parcel in the parcel dialog /// - public byte[] Bitmap - { - get - { + public byte[] Bitmap { + get { return _bitmap; } - set - { + set { _bitmap = value; } } @@ -379,14 +311,11 @@ namespace OpenSim.Framework /// /// Parcel Description /// - public string Description - { - get - { + public string Description { + get { return _description; } - set - { + set { _description = value; } } @@ -394,14 +323,11 @@ namespace OpenSim.Framework /// /// Parcel settings. Access flags, Fly, NoPush, Voice, Scripts allowed, etc. ParcelFlags /// - public uint Flags - { - get - { + public uint Flags { + get { return _flags; } - set - { + set { _flags = value; } } @@ -410,14 +336,11 @@ namespace OpenSim.Framework /// Determines if people are able to teleport where they please on the parcel or if they /// get constrainted to a specific point on teleport within the parcel /// - public byte LandingType - { - get - { + public byte LandingType { + get { return _landingType; } - set - { + set { _landingType = value; } } @@ -425,14 +348,11 @@ namespace OpenSim.Framework /// /// Parcel Name /// - public string Name - { - get - { + public string Name { + get { return _name; } - set - { + set { _name = value; } } @@ -440,14 +360,11 @@ namespace OpenSim.Framework /// /// Status of Parcel, Leased, Abandoned, For Sale /// - public ParcelStatus Status - { - get - { + public ParcelStatus Status { + get { return _status; } - set - { + set { _status = value; } } @@ -455,14 +372,11 @@ namespace OpenSim.Framework /// /// Internal ID of the parcel. Sometimes the client will try to use this value /// - public int LocalID - { - get - { + public int LocalID { + get { return _localID; } - set - { + set { _localID = value; } } @@ -470,14 +384,11 @@ namespace OpenSim.Framework /// /// Determines if we scale the media based on the surface it's on /// - public byte MediaAutoScale - { - get - { + public byte MediaAutoScale { + get { return _mediaAutoScale; } - set - { + set { _mediaAutoScale = value; } } @@ -485,14 +396,11 @@ namespace OpenSim.Framework /// /// Texture Guid to replace with the output of the media stream /// - public UUID MediaID - { - get - { + public UUID MediaID { + get { return _mediaID; } - set - { + set { _mediaID = value; } } @@ -500,14 +408,11 @@ namespace OpenSim.Framework /// /// URL to the media file to display /// - public string MediaURL - { - get - { + public string MediaURL { + get { return _mediaURL; } - set - { + set { _mediaURL = value; } } @@ -527,14 +432,11 @@ namespace OpenSim.Framework /// /// URL to the shoutcast music stream to play on the parcel /// - public string MusicURL - { - get - { + public string MusicURL { + get { return _musicURL; } - set - { + set { _musicURL = value; } } @@ -543,14 +445,11 @@ namespace OpenSim.Framework /// Owner Avatar or Group of the parcel. Naturally, all land masses must be /// owned by someone /// - public UUID OwnerID - { - get - { + public UUID OwnerID { + get { return _ownerID; } - set - { + set { _ownerID = value; } } @@ -558,14 +457,11 @@ namespace OpenSim.Framework /// /// List of access data for the parcel. User data, some bitflags, and a time /// - public List ParcelAccessList - { - get - { + public List ParcelAccessList { + get { return _parcelAccessList; } - set - { + set { _parcelAccessList = value; } } @@ -573,14 +469,11 @@ namespace OpenSim.Framework /// /// How long in hours a Pass to the parcel is given /// - public float PassHours - { - get - { + public float PassHours { + get { return _passHours; } - set - { + set { _passHours = value; } } @@ -588,14 +481,11 @@ namespace OpenSim.Framework /// /// Price to purchase a Pass to a restricted parcel /// - public int PassPrice - { - get - { + public int PassPrice { + get { return _passPrice; } - set - { + set { _passPrice = value; } } @@ -603,14 +493,11 @@ namespace OpenSim.Framework /// /// When the parcel is being sold, this is the price to purchase the parcel /// - public int SalePrice - { - get - { + public int SalePrice { + get { return _salePrice; } - set - { + set { _salePrice = value; } } @@ -619,14 +506,11 @@ namespace OpenSim.Framework /// Number of meters^2 in the Simulator /// [XmlIgnore] - public int SimwideArea - { - get - { + public int SimwideArea { + get { return _simwideArea; } - set - { + set { _simwideArea = value; } } @@ -635,14 +519,11 @@ namespace OpenSim.Framework /// Number of SceneObjectPart in the Simulator /// [XmlIgnore] - public int SimwidePrims - { - get - { + public int SimwidePrims { + get { return _simwidePrims; } - set - { + set { _simwidePrims = value; } } @@ -650,14 +531,11 @@ namespace OpenSim.Framework /// /// ID of the snapshot used in the client parcel dialog of the parcel /// - public UUID SnapshotID - { - get - { + public UUID SnapshotID { + get { return _snapshotID; } - set - { + set { _snapshotID = value; } } @@ -666,14 +544,11 @@ namespace OpenSim.Framework /// When teleporting is restricted to a certain point, this is the location /// that the user will be redirected to /// - public Vector3 UserLocation - { - get - { + public Vector3 UserLocation { + get { return _userLocation; } - set - { + set { _userLocation = value; } } @@ -682,14 +557,11 @@ namespace OpenSim.Framework /// When teleporting is restricted to a certain point, this is the rotation /// that the user will be positioned /// - public Vector3 UserLookAt - { - get - { + public Vector3 UserLookAt { + get { return _userLookAt; } - set - { + set { _userLookAt = value; } } @@ -698,14 +570,11 @@ namespace OpenSim.Framework /// Autoreturn number of minutes to return SceneObjectGroup that are owned by someone who doesn't own /// the parcel and isn't set to the same 'group' as the parcel. /// - public int OtherCleanTime - { - get - { + public int OtherCleanTime { + get { return _otherCleanTime; } - set - { + set { _otherCleanTime = value; } } @@ -713,14 +582,11 @@ namespace OpenSim.Framework /// /// parcel media description /// - public string MediaDescription - { - get - { + public string MediaDescription { + get { return _mediaDescription; } - set - { + set { _mediaDescription = value; } } @@ -756,7 +622,7 @@ namespace OpenSim.Framework landData._mediaURL = _mediaURL; landData._musicURL = _musicURL; landData._ownerID = _ownerID; - landData._bitmap = (byte[])_bitmap.Clone(); + landData._bitmap = (byte[]) _bitmap.Clone(); landData._description = _description; landData._flags = _flags; landData._name = _name; @@ -777,7 +643,6 @@ namespace OpenSim.Framework landData._obscureMedia = _obscureMedia; landData._simwideArea = _simwideArea; landData._simwidePrims = _simwidePrims; - landData._dwell = _dwell; landData._parcelAccessList.Clear(); foreach (LandAccessEntry entry in _parcelAccessList) -- cgit v1.1