From 7d89e122930be39e84a6d174548fa2d12ac0484a Mon Sep 17 00:00:00 2001
From: Teravus Ovares
Date: Sat, 6 Sep 2008 07:52:41 +0000
Subject: * This is the fabled LibOMV update with all of the libOMV types from
JHurliman * This is a HUGE OMG update and will definitely have unknown side
effects.. so this is really only for the strong hearted at this point.
Regular people should let the dust settle. * This has been tested to work
with most basic functions. However.. make sure you back up 'everything'
before using this. It's that big! * Essentially we're back at square 1 in
the testing phase.. so lets identify things that broke.
---
OpenSim/Framework/InventoryItemBase.cs | 26 +++++++++++++-------------
1 file changed, 13 insertions(+), 13 deletions(-)
(limited to 'OpenSim/Framework/InventoryItemBase.cs')
diff --git a/OpenSim/Framework/InventoryItemBase.cs b/OpenSim/Framework/InventoryItemBase.cs
index 85b08cb..4441e73 100644
--- a/OpenSim/Framework/InventoryItemBase.cs
+++ b/OpenSim/Framework/InventoryItemBase.cs
@@ -25,7 +25,7 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
-using libsecondlife;
+using OpenMetaverse;
namespace OpenSim.Framework
{
@@ -37,7 +37,7 @@ namespace OpenSim.Framework
///
/// The UUID of the associated asset on the asset server
///
- private LLUUID _assetID;
+ private UUID _assetID;
///
/// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc)
@@ -52,9 +52,9 @@ namespace OpenSim.Framework
///
/// The creator of this item
///
- private LLUUID _creator;
+ private UUID _creator;
- private LLUUID _owner;
+ private UUID _owner;
private uint _nextPermissions;
@@ -76,12 +76,12 @@ namespace OpenSim.Framework
///
/// The folder this item is contained in
///
- private LLUUID _folder;
+ private UUID _folder;
///
/// A UUID containing the ID for the inventory item itself
///
- private LLUUID _id;
+ private UUID _id;
///
/// The type of inventory item. (Can be slightly different to the asset type
@@ -97,7 +97,7 @@ namespace OpenSim.Framework
///
///
///
- private LLUUID _groupID;
+ private UUID _groupID;
///
///
@@ -124,7 +124,7 @@ namespace OpenSim.Framework
///
private int _creationDate;
- public virtual LLUUID ID {
+ public virtual UUID ID {
get {
return _id;
}
@@ -139,19 +139,19 @@ namespace OpenSim.Framework
set { _invType = value; }
}
- public virtual LLUUID Folder
+ public virtual UUID Folder
{
get { return _folder; }
set { _folder = value; }
}
- public virtual LLUUID Owner
+ public virtual UUID Owner
{
get { return _owner; }
set { _owner = value; }
}
- public virtual LLUUID Creator
+ public virtual UUID Creator
{
get { return _creator; }
set { _creator = value; }
@@ -199,13 +199,13 @@ namespace OpenSim.Framework
set { _assetType = value; }
}
- public virtual LLUUID AssetID
+ public virtual UUID AssetID
{
get { return _assetID; }
set { _assetID = value; }
}
- public virtual LLUUID GroupID
+ public virtual UUID GroupID
{
get
{
--
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