From 5a6ad028e31734f2908034d0011a15a79be84228 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 27 Sep 2013 22:27:39 +0100 Subject: refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent() --- OpenSim/Framework/IScene.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Framework/IScene.cs') diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index c3df37b..e1b6d1e 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs @@ -86,14 +86,14 @@ namespace OpenSim.Framework event restart OnRestart; /// - /// Add a new agent. All agents except initial login clients will starts off as a child agent + /// Add a new agent with an attached client. All agents except initial login clients will starts off as a child agent /// - the later agent crossing will promote it to a root agent. /// /// /// The type of agent to add. /// /// The scene agent if the new client was added or if an agent that already existed. - ISceneAgent AddNewClient(IClientAPI client, PresenceType type); + ISceneAgent AddNewAgent(IClientAPI client, PresenceType type); /// /// Tell a single agent to disconnect from the region. -- cgit v1.1