From 0e465da187c93e7ff21f91742f75ee9f3b76b04e Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 5 Apr 2011 21:25:54 +0100 Subject: remove now unused individual LandData prim counts. However, the calls to the land management module to record prims need to remain, since they were also being used to return owner object lists, etc. This is probably why prim counts were being done there in the first place. --- OpenSim/Framework/ILandChannel.cs | 1 - 1 file changed, 1 deletion(-) (limited to 'OpenSim/Framework/ILandChannel.cs') diff --git a/OpenSim/Framework/ILandChannel.cs b/OpenSim/Framework/ILandChannel.cs index 30bae16..869d4c8 100644 --- a/OpenSim/Framework/ILandChannel.cs +++ b/OpenSim/Framework/ILandChannel.cs @@ -77,7 +77,6 @@ namespace OpenSim.Region.Framework.Interfaces /// void Clear(bool setupDefaultParcel); - bool IsLandPrimCountTainted(); bool IsForcefulBansAllowed(); void UpdateLandObject(int localID, LandData data); void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient); -- cgit v1.1