From a4a1ff3d9b187dd4fad063510ae47bacac6904cd Mon Sep 17 00:00:00 2001 From: MW Date: Sat, 17 Nov 2007 12:03:20 +0000 Subject: Added ClickAction property to SceneObjectPart (and the relevant changes in IClientAPI so its used), so that the default click action (ie touch, sit, etc) can be set on a prim. Note: Sill need to handle the incoming packets that set this, from the client. --- OpenSim/Framework/IClientAPI.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Framework/IClientAPI.cs') diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 06a8bab..e482cca 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs @@ -415,7 +415,7 @@ namespace OpenSim.Framework void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, byte[] color, - uint parentID, byte[] particleSystem, LLQuaternion rotation); + uint parentID, byte[] particleSystem, LLQuaternion rotation, byte clickAction); void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation); -- cgit v1.1