From 999eec603ea62056f599761b90c7a0510336cdd9 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Thu, 22 Nov 2007 19:01:53 +0000 Subject: Created a client driven packet throttler. The sim now respects the client's network throttle settings but does sanity checks to avoid too little(nothing gets sent) or too much(the sim crashes) data. * Consider this experimental.. however, it looks very promising. --- OpenSim/Framework/IClientAPI.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'OpenSim/Framework/IClientAPI.cs') diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 05adf22..2c82d97 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs @@ -62,7 +62,9 @@ namespace OpenSim.Framework Cloud = 3, Task = 4, Texture = 5, - Asset = 6 + Asset = 6, + Unknown = 7, + Back = 8 } /// -- cgit v1.1