From 72b8c1af1c8632b6888ebc13000cede0fced0994 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Fri, 15 Aug 2008 19:19:24 +0000 Subject: Plumb the user flags all the way through to the profile. userFlags in the database is now intepreted as follows: low byte = user flags. Next byte, low nibble: Deternines the text (Resident, Lifetime, etc) shown. No customn text support yet. --- OpenSim/Framework/IClientAPI.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Framework/IClientAPI.cs') diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 66ea3ea..36842cc 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs @@ -629,7 +629,7 @@ namespace OpenSim.Framework void SendViewerTime(int phase); LLUUID GetDefaultAnimation(string name); - void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout, + void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, Byte[] charterMember, string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID); void SendScriptQuestion(LLUUID taskID, string taskName, string ownerName, LLUUID itemID, int question); -- cgit v1.1