From 5c5966545d14de43500b95109e8ce81058ebe2c3 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sun, 28 Feb 2010 12:07:38 -0800 Subject: Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there. --- OpenSim/Framework/IClientAPI.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'OpenSim/Framework/IClientAPI.cs') diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 10a091a..4003b7e 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs @@ -93,6 +93,8 @@ namespace OpenSim.Framework public delegate void SetAlwaysRun(IClientAPI remoteClient, bool SetAlwaysRun); + public delegate void GenericCall1(IClientAPI remoteClient); + public delegate void GenericCall2(); // really don't want to be passing packets in these events, so this is very temporary. @@ -878,7 +880,7 @@ namespace OpenSim.Framework event DeRezObject OnDeRezObject; event Action OnRegionHandShakeReply; event GenericCall2 OnRequestWearables; - event GenericCall2 OnCompleteMovementToRegion; + event GenericCall1 OnCompleteMovementToRegion; event UpdateAgent OnAgentUpdate; event AgentRequestSit OnAgentRequestSit; event AgentSit OnAgentSit; -- cgit v1.1