From 38ca31b37a6ac8fe74b77e4488112eb77d612827 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Thu, 4 Dec 2008 19:57:36 +0000 Subject: * Put in the code necessary to allow inventory transfer of whole folders (and their contents) between agents, not just single items * However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets --- OpenSim/Framework/IClientAPI.cs | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'OpenSim/Framework/IClientAPI.cs') diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 15a89d3..8a3c4b6 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs @@ -829,6 +829,13 @@ namespace OpenSim.Framework void SendTaskInventory(UUID taskID, short serial, byte[] fileName); /// + /// Used by the server to inform the client of new inventory items. Will transfer the contents of the folder + /// (including all descendent folders) as well as the folder itself. + /// + /// + void SendBulkUpdateInventory(InventoryFolderBase folder); + + /// /// Used by the server to inform the client of a new inventory item. Used when transferring items /// between avatars, possibly among other things. /// -- cgit v1.1