From 877713999ce9bcf63e9fafa76cc7d2283ee2e6c2 Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Wed, 20 Feb 2008 17:34:10 +0000
Subject: * Report 'asset not found' situations back to
UserTextureDownloadService * This fixes some of the 'runaway downloads'
problem but not all of it * Also fix up logging messages so texture requests
are reported as such rather than as assets
---
OpenSim/Framework/IAssetServer.cs | 12 +++++++++++-
1 file changed, 11 insertions(+), 1 deletion(-)
(limited to 'OpenSim/Framework/IAssetServer.cs')
diff --git a/OpenSim/Framework/IAssetServer.cs b/OpenSim/Framework/IAssetServer.cs
index df36623..cbf0759 100644
--- a/OpenSim/Framework/IAssetServer.cs
+++ b/OpenSim/Framework/IAssetServer.cs
@@ -46,7 +46,17 @@ namespace OpenSim.Framework
// could change to delegate?
public interface IAssetReceiver
{
+ ///
+ /// Call back made when a requested asset has been retrieved by an asset server
+ ///
+ ///
+ ///
void AssetReceived(AssetBase asset, bool IsTexture);
+
+ ///
+ /// Call back made when an asset server could not retrieve a requested asset
+ ///
+ ///
void AssetNotFound(LLUUID assetID);
}
@@ -54,4 +64,4 @@ namespace OpenSim.Framework
{
IAssetServer GetAssetServer();
}
-}
\ No newline at end of file
+}
--
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