From bf2f3ea29ab045cf8fe1e8223adb176e11c14569 Mon Sep 17 00:00:00 2001 From: MW Date: Sun, 15 Jul 2007 21:10:05 +0000 Subject: Hijacked simpleApp again (sorry lbsa71, guess I should create my own simpleApp), to try out a basic test npc character(/class). --- OpenSim/Framework/General/NpcClientBase.cs | 125 +++++++++++++++++++++++++++++ 1 file changed, 125 insertions(+) create mode 100644 OpenSim/Framework/General/NpcClientBase.cs (limited to 'OpenSim/Framework/General') diff --git a/OpenSim/Framework/General/NpcClientBase.cs b/OpenSim/Framework/General/NpcClientBase.cs new file mode 100644 index 0000000..2fe3eed --- /dev/null +++ b/OpenSim/Framework/General/NpcClientBase.cs @@ -0,0 +1,125 @@ +using System.Collections.Generic; +using System.Net; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Types; +using OpenSim.Framework.Data; +using libsecondlife; +using libsecondlife.Packets; + + +namespace OpenSim.Framework +{ + public class NpcClientBase :IClientAPI + { + public event ImprovedInstantMessage OnInstantMessage; + public event ChatFromViewer OnChatFromViewer; + public event RezObject OnRezObject; + public event ModifyTerrain OnModifyTerrain; + public event SetAppearance OnSetAppearance; + public event StartAnim OnStartAnim; + public event LinkObjects OnLinkObjects; + public event RequestMapBlocks OnRequestMapBlocks; + public event TeleportLocationRequest OnTeleportLocationRequest; + + public event GenericCall4 OnDeRezObject; + public event GenericCall OnRegionHandShakeReply; + public event GenericCall OnRequestWearables; + public event GenericCall2 OnCompleteMovementToRegion; + public event UpdateAgent OnAgentUpdate; + public event GenericCall OnRequestAvatarsData; + public event AddNewPrim OnAddPrim; + public event ObjectDuplicate OnObjectDuplicate; + public event UpdateVector OnGrapObject; + public event ObjectSelect OnDeGrapObject; + public event MoveObject OnGrapUpdate; + + public event UpdateShape OnUpdatePrimShape; + public event ObjectSelect OnObjectSelect; + public event GenericCall7 OnObjectDescription; + public event GenericCall7 OnObjectName; + public event UpdatePrimFlags OnUpdatePrimFlags; + public event UpdatePrimTexture OnUpdatePrimTexture; + public event UpdateVector OnUpdatePrimGroupPosition; + public event UpdateVector OnUpdatePrimSinglePosition; + public event UpdatePrimRotation OnUpdatePrimGroupRotation; + public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; + public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; + public event UpdateVector OnUpdatePrimScale; + public event StatusChange OnChildAgentStatus; + public event GenericCall2 OnStopMovement; + public event NewAvatar OnNewAvatar; + public event GenericCall6 OnRemoveAvatar; + + public event UUIDNameRequest OnNameFromUUIDRequest; + + public event ParcelPropertiesRequest OnParcelPropertiesRequest; + public event ParcelDivideRequest OnParcelDivideRequest; + public event ParcelJoinRequest OnParcelJoinRequest; + public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; + public event ParcelSelectObjects OnParcelSelectObjects; + + + public event EstateOwnerMessageRequest OnEstateOwnerMessage; + + public virtual LLVector3 StartPos + { + get { return new LLVector3(); } + set { } + } + + public virtual LLUUID AgentId + { + get { return LLUUID.Random(); } + } + + public virtual string FirstName + { + get { return ""; } + } + + public virtual string LastName + { + get { return ""; } + } + + public NpcClientBase() + { + } + + public virtual void OutPacket(Packet newPack){} + public virtual void SendWearables(AvatarWearable[] wearables){} + public virtual void SendStartPingCheck(byte seq){} + public virtual void SendKillObject(ulong regionHandle, uint avatarLocalID){} + public virtual void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId){} + public virtual void SendRegionHandshake(RegionInfo regionInfo){} + public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID){} + public virtual void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID){} + public virtual void SendInstantMessage(string message, LLUUID target, string fromName){} + public virtual void SendLayerData(float[] map){} + public virtual void SendLayerData(int px, int py, float[] map){} + public virtual void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look){} + public virtual void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint){} + public virtual AgentCircuitData RequestClientInfo() { return new AgentCircuitData(); } + public virtual void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint){} + public virtual void SendMapBlock(List mapBlocks){} + public virtual void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags){} + public virtual void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags){} + public virtual void SendTeleportCancel(){} + public virtual void SendTeleportLocationStart(){} + public virtual void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance){} + + public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry){} + public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity){} + + public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint){} + public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID, uint flags){} + public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID, uint flags){} + public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID){} + public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID){} + public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation){} + + public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List items){} + public virtual void SendInventoryItemDetails(LLUUID ownerID, LLUUID folderID, InventoryItemBase item){} + public virtual void SendNameReply(LLUUID profileId, string firstname, string lastname){} + } +} -- cgit v1.1