From 643a02ec60151e1a501d1b260592695b90be6233 Mon Sep 17 00:00:00 2001 From: MW Date: Wed, 18 Jul 2007 18:12:16 +0000 Subject: More testing some ideas, to find best method for SceneObject Primitive classes. --- OpenSim/Framework/General/Types/PrimitiveBaseShape.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Framework/General/Types') diff --git a/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs b/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs index 9ab6071..a582209 100644 --- a/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs @@ -65,7 +65,7 @@ namespace OpenSim.Framework.Types } //void returns need to change of course - public void GetMesh() + public virtual void GetMesh() { } -- cgit v1.1