From 3d8219f6c7faa256d6a13ab7925f75d83af95b78 Mon Sep 17 00:00:00 2001 From: MW Date: Mon, 29 Oct 2007 21:46:25 +0000 Subject: as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway. --- OpenSim/Framework/General/Types/UserProfileData.cs | 191 --------------------- 1 file changed, 191 deletions(-) delete mode 100644 OpenSim/Framework/General/Types/UserProfileData.cs (limited to 'OpenSim/Framework/General/Types/UserProfileData.cs') diff --git a/OpenSim/Framework/General/Types/UserProfileData.cs b/OpenSim/Framework/General/Types/UserProfileData.cs deleted file mode 100644 index 20d8224..0000000 --- a/OpenSim/Framework/General/Types/UserProfileData.cs +++ /dev/null @@ -1,191 +0,0 @@ -/* -* Copyright (c) Contributors, http://opensimulator.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using libsecondlife; - -namespace OpenSim.Framework.Types -{ - /// - /// Information about a particular user known to the userserver - /// - public class UserProfileData - { - /// - /// The ID value for this user - /// - public LLUUID UUID; - - /// - /// The first component of a users account name - /// - public string username; - /// - /// The second component of a users account name - /// - public string surname; - - /// - /// A salted hash containing the users password, in the format md5(md5(password) + ":" + salt) - /// - /// This is double MD5'd because the client sends an unsalted MD5 to the loginserver - public string passwordHash; - /// - /// The salt used for the users hash, should be 32 bytes or longer - /// - public string passwordSalt; - - /// - /// The regionhandle of the users preffered home region. If multiple sims occupy the same spot, the grid may decide which region the user logs into - /// - public ulong homeRegion - { - get { return Helpers.UIntsToLong((homeRegionX * 256), (homeRegionY * 256)); } - set { - homeRegionX = (uint)(value >> 40); - homeRegionY = (((uint)(value)) >> 8); - } - } - public uint homeRegionX; - public uint homeRegionY; - /// - /// The coordinates inside the region of the home location - /// - public LLVector3 homeLocation; - /// - /// Where the user will be looking when they rez. - /// - public LLVector3 homeLookAt; - - /// - /// A UNIX Timestamp (seconds since epoch) for the users creation - /// - public int created; - /// - /// A UNIX Timestamp for the users last login date / time - /// - public int lastLogin; - - public LLUUID rootInventoryFolderID; - - /// - /// A URI to the users inventory server, used for foreigners and large grids - /// - public string userInventoryURI = String.Empty; - /// - /// A URI to the users asset server, used for foreigners and large grids. - /// - public string userAssetURI = String.Empty; - - /// - /// A uint mask containing the "I can do" fields of the users profile - /// - public uint profileCanDoMask; - /// - /// A uint mask containing the "I want to do" part of the users profile - /// - public uint profileWantDoMask; // Profile window "I want to" mask - - /// - /// The about text listed in a users profile. - /// - public string profileAboutText = String.Empty; - /// - /// The first life about text listed in a users profile - /// - public string profileFirstText = String.Empty; - - /// - /// The profile image for an avatar stored on the asset server - /// - public LLUUID profileImage; - /// - /// The profile image for the users first life tab - /// - public LLUUID profileFirstImage; - /// - /// The users last registered agent (filled in on the user server) - /// - public UserAgentData currentAgent; - } - - /// - /// Information about a users session - /// - public class UserAgentData - { - /// - /// The UUID of the users avatar (not the agent!) - /// - public LLUUID UUID; - /// - /// The IP address of the user - /// - public string agentIP = String.Empty; - /// - /// The port of the user - /// - public uint agentPort; - /// - /// Is the user online? - /// - public bool agentOnline; - /// - /// The session ID for the user (also the agent ID) - /// - public LLUUID sessionID; - /// - /// The "secure" session ID for the user - /// - /// Not very secure. Dont rely on it for anything more than Linden Lab does. - public LLUUID secureSessionID; - /// - /// The region the user logged into initially - /// - public LLUUID regionID; - /// - /// A unix timestamp from when the user logged in - /// - public int loginTime; - /// - /// When this agent expired and logged out, 0 if still online - /// - public int logoutTime; - /// - /// Current region the user is logged into - /// - public LLUUID currentRegion; - /// - /// Region handle of the current region the user is in - /// - public ulong currentHandle; - /// - /// The position of the user within the region - /// - public LLVector3 currentPos; - } -} \ No newline at end of file -- cgit v1.1