From 3d8219f6c7faa256d6a13ab7925f75d83af95b78 Mon Sep 17 00:00:00 2001
From: MW
Date: Mon, 29 Oct 2007 21:46:25 +0000
Subject: as per the "Filesystem cleanup for OpenSim repository" mailing list
thread. Have flattened the OpenSim.Framework project/namespace. The problem
is that the namespace is still wrong as its "OpenSim.Framework" while the
directory is "OpenSim\Framework\General" , so we need to decide if we change
the directory or correct the namespace. Note this has lead to a big flat
project, but I think a lot of the files we most likely don't even use any
longer. And others belong in other projects/namespaces anyway.
---
OpenSim/Framework/General/Types/UserProfileData.cs | 191 ---------------------
1 file changed, 191 deletions(-)
delete mode 100644 OpenSim/Framework/General/Types/UserProfileData.cs
(limited to 'OpenSim/Framework/General/Types/UserProfileData.cs')
diff --git a/OpenSim/Framework/General/Types/UserProfileData.cs b/OpenSim/Framework/General/Types/UserProfileData.cs
deleted file mode 100644
index 20d8224..0000000
--- a/OpenSim/Framework/General/Types/UserProfileData.cs
+++ /dev/null
@@ -1,191 +0,0 @@
-/*
-* Copyright (c) Contributors, http://opensimulator.org/
-* See CONTRIBUTORS.TXT for a full list of copyright holders.
-*
-* Redistribution and use in source and binary forms, with or without
-* modification, are permitted provided that the following conditions are met:
-* * Redistributions of source code must retain the above copyright
-* notice, this list of conditions and the following disclaimer.
-* * Redistributions in binary form must reproduce the above copyright
-* notice, this list of conditions and the following disclaimer in the
-* documentation and/or other materials provided with the distribution.
-* * Neither the name of the OpenSim Project nor the
-* names of its contributors may be used to endorse or promote products
-* derived from this software without specific prior written permission.
-*
-* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
-* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
-* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
-* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
-* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*
-*/
-using System;
-using libsecondlife;
-
-namespace OpenSim.Framework.Types
-{
- ///
- /// Information about a particular user known to the userserver
- ///
- public class UserProfileData
- {
- ///
- /// The ID value for this user
- ///
- public LLUUID UUID;
-
- ///
- /// The first component of a users account name
- ///
- public string username;
- ///
- /// The second component of a users account name
- ///
- public string surname;
-
- ///
- /// A salted hash containing the users password, in the format md5(md5(password) + ":" + salt)
- ///
- /// This is double MD5'd because the client sends an unsalted MD5 to the loginserver
- public string passwordHash;
- ///
- /// The salt used for the users hash, should be 32 bytes or longer
- ///
- public string passwordSalt;
-
- ///
- /// The regionhandle of the users preffered home region. If multiple sims occupy the same spot, the grid may decide which region the user logs into
- ///
- public ulong homeRegion
- {
- get { return Helpers.UIntsToLong((homeRegionX * 256), (homeRegionY * 256)); }
- set {
- homeRegionX = (uint)(value >> 40);
- homeRegionY = (((uint)(value)) >> 8);
- }
- }
- public uint homeRegionX;
- public uint homeRegionY;
- ///
- /// The coordinates inside the region of the home location
- ///
- public LLVector3 homeLocation;
- ///
- /// Where the user will be looking when they rez.
- ///
- public LLVector3 homeLookAt;
-
- ///
- /// A UNIX Timestamp (seconds since epoch) for the users creation
- ///
- public int created;
- ///
- /// A UNIX Timestamp for the users last login date / time
- ///
- public int lastLogin;
-
- public LLUUID rootInventoryFolderID;
-
- ///
- /// A URI to the users inventory server, used for foreigners and large grids
- ///
- public string userInventoryURI = String.Empty;
- ///
- /// A URI to the users asset server, used for foreigners and large grids.
- ///
- public string userAssetURI = String.Empty;
-
- ///
- /// A uint mask containing the "I can do" fields of the users profile
- ///
- public uint profileCanDoMask;
- ///
- /// A uint mask containing the "I want to do" part of the users profile
- ///
- public uint profileWantDoMask; // Profile window "I want to" mask
-
- ///
- /// The about text listed in a users profile.
- ///
- public string profileAboutText = String.Empty;
- ///
- /// The first life about text listed in a users profile
- ///
- public string profileFirstText = String.Empty;
-
- ///
- /// The profile image for an avatar stored on the asset server
- ///
- public LLUUID profileImage;
- ///
- /// The profile image for the users first life tab
- ///
- public LLUUID profileFirstImage;
- ///
- /// The users last registered agent (filled in on the user server)
- ///
- public UserAgentData currentAgent;
- }
-
- ///
- /// Information about a users session
- ///
- public class UserAgentData
- {
- ///
- /// The UUID of the users avatar (not the agent!)
- ///
- public LLUUID UUID;
- ///
- /// The IP address of the user
- ///
- public string agentIP = String.Empty;
- ///
- /// The port of the user
- ///
- public uint agentPort;
- ///
- /// Is the user online?
- ///
- public bool agentOnline;
- ///
- /// The session ID for the user (also the agent ID)
- ///
- public LLUUID sessionID;
- ///
- /// The "secure" session ID for the user
- ///
- /// Not very secure. Dont rely on it for anything more than Linden Lab does.
- public LLUUID secureSessionID;
- ///
- /// The region the user logged into initially
- ///
- public LLUUID regionID;
- ///
- /// A unix timestamp from when the user logged in
- ///
- public int loginTime;
- ///
- /// When this agent expired and logged out, 0 if still online
- ///
- public int logoutTime;
- ///
- /// Current region the user is logged into
- ///
- public LLUUID currentRegion;
- ///
- /// Region handle of the current region the user is in
- ///
- public ulong currentHandle;
- ///
- /// The position of the user within the region
- ///
- public LLVector3 currentPos;
- }
-}
\ No newline at end of file
--
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