From 9b6b6d05d45cf0f754a0b26bf6240ef50be66563 Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Tue, 3 Jul 2007 14:37:29 +0000 Subject: * Optimized usings (the 'LL ate my scripts' commit) * added some licensing info --- OpenSim/Framework/General/Types/EstateSettings.cs | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) (limited to 'OpenSim/Framework/General/Types/EstateSettings.cs') diff --git a/OpenSim/Framework/General/Types/EstateSettings.cs b/OpenSim/Framework/General/Types/EstateSettings.cs index 778c893..436b109 100644 --- a/OpenSim/Framework/General/Types/EstateSettings.cs +++ b/OpenSim/Framework/General/Types/EstateSettings.cs @@ -26,10 +26,6 @@ * */ -using System; -using System.Collections.Generic; -using System.Text; - using libsecondlife; namespace OpenSim.Framework.Types @@ -46,8 +42,8 @@ namespace OpenSim.Framework.Types public int redirectGridX = 0; //?? public int redirectGridY = 0; //?? - public libsecondlife.Simulator.RegionFlags regionFlags = libsecondlife.Simulator.RegionFlags.None; //Booleam values of various region settings - public libsecondlife.Simulator.SimAccess simAccess = libsecondlife.Simulator.SimAccess.Mature; //Is sim PG, Mature, etc? Mature by default. + public Simulator.RegionFlags regionFlags = Simulator.RegionFlags.None; //Booleam values of various region settings + public Simulator.SimAccess simAccess = Simulator.SimAccess.Mature; //Is sim PG, Mature, etc? Mature by default. public float sunHour = 0; public float terrainRaiseLimit = 0; -- cgit v1.1