From 3d8219f6c7faa256d6a13ab7925f75d83af95b78 Mon Sep 17 00:00:00 2001 From: MW Date: Mon, 29 Oct 2007 21:46:25 +0000 Subject: as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway. --- OpenSim/Framework/General/RegionInfo.cs | 347 ++++++++++++++++++++++++++++++++ 1 file changed, 347 insertions(+) create mode 100644 OpenSim/Framework/General/RegionInfo.cs (limited to 'OpenSim/Framework/General/RegionInfo.cs') diff --git a/OpenSim/Framework/General/RegionInfo.cs b/OpenSim/Framework/General/RegionInfo.cs new file mode 100644 index 0000000..32f0c76 --- /dev/null +++ b/OpenSim/Framework/General/RegionInfo.cs @@ -0,0 +1,347 @@ +/* +* Copyright (c) Contributors, http://opensimulator.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Globalization; +using System.Net; +using System.Net.Sockets; +using Nini.Config; +using libsecondlife; +using OpenSim.Framework.Console; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework; + +namespace OpenSim.Framework +{ + public class SimpleRegionInfo + { + public SimpleRegionInfo() + { + } + + public SimpleRegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri) + { + + m_regionLocX = regionLocX; + m_regionLocY = regionLocY; + + m_internalEndPoint = internalEndPoint; + m_externalHostName = externalUri; + } + + public SimpleRegionInfo(uint regionLocX, uint regionLocY, string externalUri, int port) + { + + m_regionLocX = regionLocX; + m_regionLocY = regionLocY; + + m_externalHostName = externalUri; + + m_internalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), port); + } + + public LLUUID RegionID = new LLUUID(); + + private uint m_remotingPort; + public uint RemotingPort + { + get + { + return m_remotingPort; + } + set + { + m_remotingPort = value; + } + } + + public string RemotingAddress; + + + public IPEndPoint ExternalEndPoint + { + get + { + // Old one defaults to IPv6 + //return new IPEndPoint( Dns.GetHostAddresses( m_externalHostName )[0], m_internalEndPoint.Port ); + + IPAddress ia = null; + // If it is already an IP, don't resolve it - just return directly + if (IPAddress.TryParse(m_externalHostName, out ia)) + return new IPEndPoint(ia, m_internalEndPoint.Port); + + // Reset for next check + ia = null; + + + // New method favors IPv4 + foreach (IPAddress Adr in Dns.GetHostAddresses(m_externalHostName)) + { + if (ia == null) + ia = Adr; + + if (Adr.AddressFamily == AddressFamily.InterNetwork) + { + ia = Adr; + break; + } + + } + + return new IPEndPoint(ia, m_internalEndPoint.Port); + } + + set + { + m_externalHostName = value.ToString(); + } + } + + protected string m_externalHostName; + public string ExternalHostName + { + get + { + return m_externalHostName; + } + set + { + m_externalHostName = value; + } + } + + protected IPEndPoint m_internalEndPoint; + public IPEndPoint InternalEndPoint + { + get + { + return m_internalEndPoint; + } + set + { + m_internalEndPoint = value; + } + } + + protected uint? m_regionLocX; + public uint RegionLocX + { + get + { + return m_regionLocX.Value; + } + set + { + m_regionLocX = value; + } + } + + protected uint? m_regionLocY; + public uint RegionLocY + { + get + { + return m_regionLocY.Value; + } + set + { + m_regionLocY = value; + } + } + + public ulong RegionHandle + { + get + { + return Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256)); + } + } + } + + public class RegionInfo : SimpleRegionInfo + { + public string RegionName = ""; + + public string DataStore = ""; + public bool isSandbox = false; + + public LLUUID MasterAvatarAssignedUUID = new LLUUID(); + public string MasterAvatarFirstName = ""; + public string MasterAvatarLastName = ""; + public string MasterAvatarSandboxPassword = ""; + + // Apparently, we're applying the same estatesettings regardless of whether it's local or remote. + private static EstateSettings m_estateSettings; + public EstateSettings EstateSettings + { + get + { + if( m_estateSettings == null ) + { + m_estateSettings = new EstateSettings(); + } + + return m_estateSettings; + } + + } + + public ConfigurationMember configMember; + public RegionInfo(string description, string filename) + { + configMember = new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration); + configMember.performConfigurationRetrieve(); + } + + public RegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri) : + base(regionLocX, regionLocY, internalEndPoint, externalUri) + { + + + } + + public RegionInfo() + { + + } + + //not in use, should swap to nini though. + public void LoadFromNiniSource(IConfigSource source) + { + this.LoadFromNiniSource(source, "RegionInfo"); + } + + //not in use, should swap to nini though. + public void LoadFromNiniSource(IConfigSource source, string sectionName) + { + string errorMessage = ""; + this.RegionID = new LLUUID(source.Configs[sectionName].GetString("Region_ID", LLUUID.Random().ToStringHyphenated())); + this.RegionName = source.Configs[sectionName].GetString("sim_name", "OpenSim Test"); + this.m_regionLocX = Convert.ToUInt32(source.Configs[sectionName].GetString("sim_location_x", "1000")); + this.m_regionLocY = Convert.ToUInt32(source.Configs[sectionName].GetString("sim_location_y", "1000")); + this.DataStore = source.Configs[sectionName].GetString("datastore", "OpenSim.db"); + + string ipAddress = source.Configs[sectionName].GetString("internal_ip_address", "0.0.0.0"); + IPAddress ipAddressResult; + if (IPAddress.TryParse(ipAddress, out ipAddressResult)) + { + this.m_internalEndPoint = new IPEndPoint(ipAddressResult, 0); + } + else + { + errorMessage = "needs an IP Address (IPAddress)"; + } + this.m_internalEndPoint.Port = source.Configs[sectionName].GetInt("internal_ip_port", NetworkServersInfo.DefaultHttpListenerPort); + + string externalHost = source.Configs[sectionName].GetString("external_host_name", "127.0.0.1"); + if (externalHost != "SYSTEMIP") + { + this.m_externalHostName = externalHost; + } + else + { + this.m_externalHostName = Util.GetLocalHost().ToString(); + } + + this.MasterAvatarFirstName = source.Configs[sectionName].GetString("master_avatar_first", "Test"); + this.MasterAvatarLastName = source.Configs[sectionName].GetString("master_avatar_last", "User"); + this.MasterAvatarSandboxPassword = source.Configs[sectionName].GetString("master_avatar_pass", "test"); + + if (errorMessage != "") + { + // a error + } + } + + public void loadConfigurationOptions() + { + configMember.addConfigurationOption("sim_UUID", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "UUID of Region (Default is recommended, random UUID)", LLUUID.Random().ToString(), true); + configMember.addConfigurationOption("sim_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Region Name", "OpenSim Test", false); + configMember.addConfigurationOption("sim_location_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Grid Location (X Axis)", "1000", false); + configMember.addConfigurationOption("sim_location_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Grid Location (Y Axis)", "1000", false); + configMember.addConfigurationOption("datastore", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Filename for local storage", "OpenSim.db", false); + configMember.addConfigurationOption("internal_ip_address", ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS, "Internal IP Address for incoming UDP client connections", "0.0.0.0", false); + configMember.addConfigurationOption("internal_ip_port", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "Internal IP Port for incoming UDP client connections", NetworkServersInfo.DefaultHttpListenerPort.ToString(), false); + configMember.addConfigurationOption("external_host_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "External Host Name", "127.0.0.1", false); + configMember.addConfigurationOption("master_avatar_first", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "First Name of Master Avatar", "Test", false); + configMember.addConfigurationOption("master_avatar_last", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Last Name of Master Avatar", "User", false); + configMember.addConfigurationOption("master_avatar_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "(Sandbox Mode Only)Password for Master Avatar account", "test", false); + } + + public bool handleIncomingConfiguration(string configuration_key, object configuration_result) + { + switch (configuration_key) + { + case "sim_UUID": + this.RegionID = (LLUUID)configuration_result; + break; + case "sim_name": + this.RegionName = (string)configuration_result; + break; + case "sim_location_x": + this.m_regionLocX = (uint)configuration_result; + break; + case "sim_location_y": + this.m_regionLocY = (uint)configuration_result; + break; + case "datastore": + this.DataStore = (string)configuration_result; + break; + case "internal_ip_address": + IPAddress address = (IPAddress)configuration_result; + this.m_internalEndPoint = new IPEndPoint(address, 0); + break; + case "internal_ip_port": + this.m_internalEndPoint.Port = (int)configuration_result; + break; + case "external_host_name": + if ((string)configuration_result != "SYSTEMIP") + { + this.m_externalHostName = (string)configuration_result; + } + else + { + this.m_externalHostName = Util.GetLocalHost().ToString(); + } + break; + case "master_avatar_first": + this.MasterAvatarFirstName = (string)configuration_result; + break; + case "master_avatar_last": + this.MasterAvatarLastName = (string)configuration_result; + break; + case "master_avatar_pass": + string tempMD5Passwd = (string)configuration_result; + this.MasterAvatarSandboxPassword = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + ""); + break; + } + + return true; + } + + } +} -- cgit v1.1