From 9800c05c1b3c7804466d6f3a9c38a739156625fd Mon Sep 17 00:00:00 2001
From: MW
Date: Sun, 1 Jul 2007 17:26:33 +0000
Subject: Started change to having SceneObject and then that having child
Primitives which in turn have a Shape object (currently PrimitiveBaseShape).
The plan is only for the SceneObject to interface with the physics engines.
As a physics Entity should be able to have mulitple shapes connected to it.
---
OpenSim/Framework/General/OpenSim.Framework.dll.build | 1 +
1 file changed, 1 insertion(+)
(limited to 'OpenSim/Framework/General/OpenSim.Framework.dll.build')
diff --git a/OpenSim/Framework/General/OpenSim.Framework.dll.build b/OpenSim/Framework/General/OpenSim.Framework.dll.build
index 239e3e5..10fafbf 100644
--- a/OpenSim/Framework/General/OpenSim.Framework.dll.build
+++ b/OpenSim/Framework/General/OpenSim.Framework.dll.build
@@ -43,6 +43,7 @@
+
--
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