From 9800c05c1b3c7804466d6f3a9c38a739156625fd Mon Sep 17 00:00:00 2001 From: MW Date: Sun, 1 Jul 2007 17:26:33 +0000 Subject: Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. --- OpenSim/Framework/General/OpenSim.Framework.dll.build | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Framework/General/OpenSim.Framework.dll.build') diff --git a/OpenSim/Framework/General/OpenSim.Framework.dll.build b/OpenSim/Framework/General/OpenSim.Framework.dll.build index 239e3e5..10fafbf 100644 --- a/OpenSim/Framework/General/OpenSim.Framework.dll.build +++ b/OpenSim/Framework/General/OpenSim.Framework.dll.build @@ -43,6 +43,7 @@ + -- cgit v1.1