From 921ac14e86fab329c3135b24b2a1be83813fce1b Mon Sep 17 00:00:00 2001 From: MW Date: Tue, 21 Aug 2007 21:03:18 +0000 Subject: Added OnRezScript event to Scene.EventManager.Which the script engine should subscribe to. This is triggered whenever a script is moved into a primitive (and includes the localid of the prim and the script text as params) . Currently though the script item isn't deleted from a users inventory, nor does it actually show up in the objects inventory (this will be fixed soon.) So that means that it isn't currently possible to edit a script (or delete it) once it has been added to a primitive. --- OpenSim/Framework/General/NullClientAPI.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Framework/General/NullClientAPI.cs') diff --git a/OpenSim/Framework/General/NullClientAPI.cs b/OpenSim/Framework/General/NullClientAPI.cs index e6749fc..55a3f0b 100644 --- a/OpenSim/Framework/General/NullClientAPI.cs +++ b/OpenSim/Framework/General/NullClientAPI.cs @@ -62,6 +62,7 @@ namespace OpenSim.Framework public event UDPAssetUploadRequest OnAssetUploadRequest; public event XferReceive OnXferReceive; public event RequestXfer OnRequestXfer; + public event RezScript OnRezScript; public event UUIDNameRequest OnNameFromUUIDRequest; -- cgit v1.1