From 907918e68e9fb0deb0cea2fa9219ceb76dd41ae1 Mon Sep 17 00:00:00 2001 From: Dalien Talbot Date: Sun, 9 Sep 2007 17:32:03 +0000 Subject: Little green men (aka dots on minimap). Thanks to bushing for pointing out that it is done by CoarseLocationUpdatePacket. --- OpenSim/Framework/General/NullClientAPI.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Framework/General/NullClientAPI.cs') diff --git a/OpenSim/Framework/General/NullClientAPI.cs b/OpenSim/Framework/General/NullClientAPI.cs index b236cea..ab89323 100644 --- a/OpenSim/Framework/General/NullClientAPI.cs +++ b/OpenSim/Framework/General/NullClientAPI.cs @@ -137,6 +137,7 @@ namespace OpenSim.Framework public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry){} public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation){} + public virtual void SendCoarseLocationUpdate(List CoarseLocations) { } public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint){} public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation){} -- cgit v1.1