From 3d8219f6c7faa256d6a13ab7925f75d83af95b78 Mon Sep 17 00:00:00 2001 From: MW Date: Mon, 29 Oct 2007 21:46:25 +0000 Subject: as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway. --- .../Framework/General/Interfaces/IAssetServer.cs | 71 ---------------------- 1 file changed, 71 deletions(-) delete mode 100644 OpenSim/Framework/General/Interfaces/IAssetServer.cs (limited to 'OpenSim/Framework/General/Interfaces/IAssetServer.cs') diff --git a/OpenSim/Framework/General/Interfaces/IAssetServer.cs b/OpenSim/Framework/General/Interfaces/IAssetServer.cs deleted file mode 100644 index 8df021e..0000000 --- a/OpenSim/Framework/General/Interfaces/IAssetServer.cs +++ /dev/null @@ -1,71 +0,0 @@ -/* -* Copyright (c) Contributors, http://opensimulator.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using libsecondlife; -using OpenSim.Framework.Types; - -namespace OpenSim.Framework.Interfaces -{ - /// - /// Description of IAssetServer. - /// - - public interface IAssetServer - { - void SetReceiver(IAssetReceiver receiver); - void FetchAsset(LLUUID assetID, bool isTexture); - void UpdateAsset(AssetBase asset); - void StoreAndCommitAsset(AssetBase asset); - void Close(); - void LoadAsset(AssetBase info, bool image, string filename); - List GetDefaultAssets(); - AssetBase CreateImageAsset(string assetIdStr, string name, string filename); - void ForEachDefaultAsset(Action action); - AssetBase CreateAsset(string assetIdStr, string name, string filename, bool isImage); - void ForEachXmlAsset(Action action); - } - - // could change to delegate? - public interface IAssetReceiver - { - void AssetReceived(AssetBase asset, bool IsTexture); - void AssetNotFound(LLUUID assetID); - } - - public interface IAssetPlugin - { - IAssetServer GetAssetServer(); - } - - public struct ARequest - { - public LLUUID AssetID; - public bool IsTexture; - } -} -- cgit v1.1