From 3d8219f6c7faa256d6a13ab7925f75d83af95b78 Mon Sep 17 00:00:00 2001
From: MW
Date: Mon, 29 Oct 2007 21:46:25 +0000
Subject: as per the "Filesystem cleanup for OpenSim repository" mailing list
thread. Have flattened the OpenSim.Framework project/namespace. The problem
is that the namespace is still wrong as its "OpenSim.Framework" while the
directory is "OpenSim\Framework\General" , so we need to decide if we change
the directory or correct the namespace. Note this has lead to a big flat
project, but I think a lot of the files we most likely don't even use any
longer. And others belong in other projects/namespaces anyway.
---
.../Framework/General/Interfaces/IAssetServer.cs | 71 ----------------------
1 file changed, 71 deletions(-)
delete mode 100644 OpenSim/Framework/General/Interfaces/IAssetServer.cs
(limited to 'OpenSim/Framework/General/Interfaces/IAssetServer.cs')
diff --git a/OpenSim/Framework/General/Interfaces/IAssetServer.cs b/OpenSim/Framework/General/Interfaces/IAssetServer.cs
deleted file mode 100644
index 8df021e..0000000
--- a/OpenSim/Framework/General/Interfaces/IAssetServer.cs
+++ /dev/null
@@ -1,71 +0,0 @@
-/*
-* Copyright (c) Contributors, http://opensimulator.org/
-* See CONTRIBUTORS.TXT for a full list of copyright holders.
-*
-* Redistribution and use in source and binary forms, with or without
-* modification, are permitted provided that the following conditions are met:
-* * Redistributions of source code must retain the above copyright
-* notice, this list of conditions and the following disclaimer.
-* * Redistributions in binary form must reproduce the above copyright
-* notice, this list of conditions and the following disclaimer in the
-* documentation and/or other materials provided with the distribution.
-* * Neither the name of the OpenSim Project nor the
-* names of its contributors may be used to endorse or promote products
-* derived from this software without specific prior written permission.
-*
-* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
-* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
-* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
-* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
-* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*
-*/
-using System;
-using System.Collections.Generic;
-using libsecondlife;
-using OpenSim.Framework.Types;
-
-namespace OpenSim.Framework.Interfaces
-{
- ///
- /// Description of IAssetServer.
- ///
-
- public interface IAssetServer
- {
- void SetReceiver(IAssetReceiver receiver);
- void FetchAsset(LLUUID assetID, bool isTexture);
- void UpdateAsset(AssetBase asset);
- void StoreAndCommitAsset(AssetBase asset);
- void Close();
- void LoadAsset(AssetBase info, bool image, string filename);
- List GetDefaultAssets();
- AssetBase CreateImageAsset(string assetIdStr, string name, string filename);
- void ForEachDefaultAsset(Action action);
- AssetBase CreateAsset(string assetIdStr, string name, string filename, bool isImage);
- void ForEachXmlAsset(Action action);
- }
-
- // could change to delegate?
- public interface IAssetReceiver
- {
- void AssetReceived(AssetBase asset, bool IsTexture);
- void AssetNotFound(LLUUID assetID);
- }
-
- public interface IAssetPlugin
- {
- IAssetServer GetAssetServer();
- }
-
- public struct ARequest
- {
- public LLUUID AssetID;
- public bool IsTexture;
- }
-}
--
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