From 98b238cf6b75e9d26cf8f423decfbfd9df36b438 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Wed, 31 Oct 2007 01:21:04 +0000 Subject: set svn:eol-style --- OpenSim/Framework/General/EstateSettings.cs | 1412 +++++++++++++-------------- 1 file changed, 706 insertions(+), 706 deletions(-) (limited to 'OpenSim/Framework/General/EstateSettings.cs') diff --git a/OpenSim/Framework/General/EstateSettings.cs b/OpenSim/Framework/General/EstateSettings.cs index c70b6ca..63b62c6 100644 --- a/OpenSim/Framework/General/EstateSettings.cs +++ b/OpenSim/Framework/General/EstateSettings.cs @@ -1,707 +1,707 @@ -/* -* Copyright (c) Contributors, http://opensimulator.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.IO; -using libsecondlife; - -namespace OpenSim.Framework -{ - public class EstateSettings - { - //Settings to this island - private float m_billableFactor; - - public float billableFactor - { - get { return m_billableFactor; } - set - { - m_billableFactor = value; - configMember.forceSetConfigurationOption("billable_factor", m_billableFactor.ToString()); - } - } - - - private uint m_estateID; - - public uint estateID - { - get { return m_estateID; } - set - { - m_estateID = value; - configMember.forceSetConfigurationOption("estate_id", m_estateID.ToString()); - } - } - - - private uint m_parentEstateID; - - public uint parentEstateID - { - get { return m_parentEstateID; } - set - { - m_parentEstateID = value; - configMember.forceSetConfigurationOption("parent_estate_id", m_parentEstateID.ToString()); - } - } - - private byte m_maxAgents; - - public byte maxAgents - { - get { return m_maxAgents; } - set - { - m_maxAgents = value; - configMember.forceSetConfigurationOption("max_agents", m_maxAgents.ToString()); - } - } - - private float m_objectBonusFactor; - - public float objectBonusFactor - { - get { return m_objectBonusFactor; } - set - { - m_objectBonusFactor = value; - configMember.forceSetConfigurationOption("object_bonus_factor", m_objectBonusFactor.ToString()); - } - } - - private int m_redirectGridX; - - public int redirectGridX - { - get { return m_redirectGridX; } - set - { - m_redirectGridX = value; - configMember.forceSetConfigurationOption("redirect_grid_x", m_redirectGridX.ToString()); - } - } - - private int m_redirectGridY; - - public int redirectGridY - { - get { return m_redirectGridY; } - set - { - m_redirectGridY = value; - configMember.forceSetConfigurationOption("redirect_grid_y", m_redirectGridY.ToString()); - } - } - - private Simulator.RegionFlags m_regionFlags; - - public Simulator.RegionFlags regionFlags - { - get { return m_regionFlags; } - set - { - m_regionFlags = value; - configMember.forceSetConfigurationOption("region_flags", m_regionFlags.ToString()); - } - } - - - private Simulator.SimAccess m_simAccess; - - public Simulator.SimAccess simAccess - { - get { return m_simAccess; } - set - { - m_simAccess = value; - configMember.forceSetConfigurationOption("sim_access", m_simAccess.ToString()); - } - } - - private float m_sunHour; - - public float sunHour - { - get { return m_sunHour; } - set - { - m_sunHour = value; - configMember.forceSetConfigurationOption("sun_hour", m_sunHour.ToString()); - } - } - - private float m_terrainRaiseLimit; - - public float terrainRaiseLimit - { - get { return m_terrainRaiseLimit; } - set - { - m_terrainRaiseLimit = value; - configMember.forceSetConfigurationOption("terrain_raise_limit", m_terrainRaiseLimit.ToString()); - } - } - - private float m_terrainLowerLimit; - - public float terrainLowerLimit - { - get { return m_terrainLowerLimit; } - set - { - m_terrainLowerLimit = value; - configMember.forceSetConfigurationOption("terrain_lower_limit", m_terrainLowerLimit.ToString()); - } - } - - private bool m_useFixedSun; - - public bool useFixedSun - { - get { return m_useFixedSun; } - set - { - m_useFixedSun = value; - configMember.forceSetConfigurationOption("use_fixed_sun", m_useFixedSun.ToString()); - } - } - - - private int m_pricePerMeter; - - public int pricePerMeter - { - get { return m_pricePerMeter; } - set - { - m_pricePerMeter = value; - configMember.forceSetConfigurationOption("price_per_meter", m_pricePerMeter.ToString()); - } - } - - - private ushort m_regionWaterHeight; - - public ushort regionWaterHeight - { - get { return m_regionWaterHeight; } - set - { - m_regionWaterHeight = value; - configMember.forceSetConfigurationOption("region_water_height", m_regionWaterHeight.ToString()); - } - } - - - private bool m_regionAllowTerraform; - - public bool regionAllowTerraform - { - get { return m_regionAllowTerraform; } - set - { - m_regionAllowTerraform = value; - configMember.forceSetConfigurationOption("region_allow_terraform", m_regionAllowTerraform.ToString()); - } - } - - - // Region Information - // Low resolution 'base' textures. No longer used. - private LLUUID m_terrainBase0; - - public LLUUID terrainBase0 - { - get { return m_terrainBase0; } - set - { - m_terrainBase0 = value; - configMember.forceSetConfigurationOption("terrain_base_0", m_terrainBase0.ToString()); - } - } - - private LLUUID m_terrainBase1; - - public LLUUID terrainBase1 - { - get { return m_terrainBase1; } - set - { - m_terrainBase1 = value; - configMember.forceSetConfigurationOption("terrain_base_1", m_terrainBase1.ToString()); - } - } - - private LLUUID m_terrainBase2; - - public LLUUID terrainBase2 - { - get { return m_terrainBase2; } - set - { - m_terrainBase2 = value; - configMember.forceSetConfigurationOption("terrain_base_2", m_terrainBase2.ToString()); - } - } - - private LLUUID m_terrainBase3; - - public LLUUID terrainBase3 - { - get { return m_terrainBase3; } - set - { - m_terrainBase3 = value; - configMember.forceSetConfigurationOption("terrain_base_3", m_terrainBase3.ToString()); - } - } - - - // Higher resolution terrain textures - private LLUUID m_terrainDetail0; - - public LLUUID terrainDetail0 - { - get { return m_terrainDetail0; } - set - { - m_terrainDetail0 = value; - configMember.forceSetConfigurationOption("terrain_detail_0", m_terrainDetail0.ToString()); - } - } - - private LLUUID m_terrainDetail1; - - public LLUUID terrainDetail1 - { - get { return m_terrainDetail1; } - set - { - m_terrainDetail1 = value; - configMember.forceSetConfigurationOption("terrain_detail_1", m_terrainDetail1.ToString()); - } - } - - private LLUUID m_terrainDetail2; - - public LLUUID terrainDetail2 - { - get { return m_terrainDetail2; } - set - { - m_terrainDetail2 = value; - configMember.forceSetConfigurationOption("terrain_detail_2", m_terrainDetail2.ToString()); - } - } - - private LLUUID m_terrainDetail3; - - public LLUUID terrainDetail3 - { - get { return m_terrainDetail3; } - set - { - m_terrainDetail3 = value; - configMember.forceSetConfigurationOption("terrain_detail_3", m_terrainDetail3.ToString()); - } - } - - // First quad - each point is bilinearly interpolated at each meter of terrain - private float m_terrainStartHeight0; - - public float terrainStartHeight0 - { - get { return m_terrainStartHeight0; } - set - { - m_terrainStartHeight0 = value; - configMember.forceSetConfigurationOption("terrain_start_height_0", m_terrainStartHeight0.ToString()); - } - } - - - private float m_terrainStartHeight1; - - public float terrainStartHeight1 - { - get { return m_terrainStartHeight1; } - set - { - m_terrainStartHeight1 = value; - configMember.forceSetConfigurationOption("terrain_start_height_1", m_terrainStartHeight1.ToString()); - } - } - - private float m_terrainStartHeight2; - - public float terrainStartHeight2 - { - get { return m_terrainStartHeight2; } - set - { - m_terrainStartHeight2 = value; - configMember.forceSetConfigurationOption("terrain_start_height_2", m_terrainStartHeight2.ToString()); - } - } - - private float m_terrainStartHeight3; - - public float terrainStartHeight3 - { - get { return m_terrainStartHeight3; } - set - { - m_terrainStartHeight3 = value; - configMember.forceSetConfigurationOption("terrain_start_height_3", m_terrainStartHeight3.ToString()); - } - } - - // Second quad - also bilinearly interpolated. - // Terrain texturing is done that: - // 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y] - private float m_terrainHeightRange0; - - public float terrainHeightRange0 - { - get { return m_terrainHeightRange0; } - set - { - m_terrainHeightRange0 = value; - configMember.forceSetConfigurationOption("terrain_height_range_0", m_terrainHeightRange0.ToString()); - } - } - - private float m_terrainHeightRange1; - - public float terrainHeightRange1 - { - get { return m_terrainHeightRange1; } - set - { - m_terrainHeightRange1 = value; - configMember.forceSetConfigurationOption("terrain_height_range_1", m_terrainHeightRange1.ToString()); - } - } - - private float m_terrainHeightRange2; - - public float terrainHeightRange2 - { - get { return m_terrainHeightRange2; } - set - { - m_terrainHeightRange2 = value; - configMember.forceSetConfigurationOption("terrain_height_range_2", m_terrainHeightRange2.ToString()); - } - } - - private float m_terrainHeightRange3; - - public float terrainHeightRange3 - { - get { return m_terrainHeightRange3; } - set - { - m_terrainHeightRange3 = value; - configMember.forceSetConfigurationOption("terrain_height_range_3", m_terrainHeightRange3.ToString()); - } - } - - // Terrain Default (Must be in F32 Format!) - private string m_terrainFile; - - public string terrainFile - { - get { return m_terrainFile; } - set - { - m_terrainFile = value; - configMember.forceSetConfigurationOption("terrain_file", m_terrainFile.ToString()); - } - } - - private double m_terrainMultiplier; - - public double terrainMultiplier - { - get { return m_terrainMultiplier; } - set - { - m_terrainMultiplier = value; - configMember.forceSetConfigurationOption("terrain_multiplier", m_terrainMultiplier.ToString()); - } - } - - private float m_waterHeight; - - public float waterHeight - { - get { return m_waterHeight; } - set - { - m_waterHeight = value; - configMember.forceSetConfigurationOption("water_height", m_waterHeight.ToString()); - } - } - - private LLUUID m_terrainImageID; - - public LLUUID terrainImageID - { - get { return m_terrainImageID; } - set - { - m_terrainImageID = value; - configMember.forceSetConfigurationOption("terrain_image_id", m_terrainImageID.ToString()); - } - } - - private ConfigurationMember configMember; - - public EstateSettings() - { - // Temporary hack to prevent multiple loadings. - if (configMember == null) - { - configMember = - new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", - loadConfigurationOptions, handleIncomingConfiguration); - configMember.performConfigurationRetrieve(); - } - } - - public void loadConfigurationOptions() - { - configMember.addConfigurationOption("billable_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", - "0.0", true); - configMember.addConfigurationOption("estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "0", - true); - configMember.addConfigurationOption("parent_estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, - "", "0", true); - configMember.addConfigurationOption("max_agents", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "40", - true); - - configMember.addConfigurationOption("object_bonus_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, - "", "1.0", true); - configMember.addConfigurationOption("redirect_grid_x", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "", - "0", true); - configMember.addConfigurationOption("redirect_grid_y", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "", - "0", true); - configMember.addConfigurationOption("region_flags", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", - "0", true); - configMember.addConfigurationOption("sim_access", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "21", - true); - configMember.addConfigurationOption("sun_hour", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "0", - true); - configMember.addConfigurationOption("terrain_raise_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, - "", "0", true); - configMember.addConfigurationOption("terrain_lower_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, - "", "0", true); - configMember.addConfigurationOption("use_fixed_sun", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "", - "false", true); - configMember.addConfigurationOption("price_per_meter", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, - "", "1", true); - configMember.addConfigurationOption("region_water_height", - ConfigurationOption.ConfigurationTypes.TYPE_UINT16, "", "20", true); - configMember.addConfigurationOption("region_allow_terraform", - ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "", "true", true); - - configMember.addConfigurationOption("terrain_base_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", - "b8d3965a-ad78-bf43-699b-bff8eca6c975", true); - configMember.addConfigurationOption("terrain_base_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", - "abb783e6-3e93-26c0-248a-247666855da3", true); - configMember.addConfigurationOption("terrain_base_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", - "179cdabd-398a-9b6b-1391-4dc333ba321f", true); - configMember.addConfigurationOption("terrain_base_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", - "beb169c7-11ea-fff2-efe5-0f24dc881df2", true); - - configMember.addConfigurationOption("terrain_detail_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, - "", "00000000-0000-0000-0000-000000000000", true); - configMember.addConfigurationOption("terrain_detail_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, - "", "00000000-0000-0000-0000-000000000000", true); - configMember.addConfigurationOption("terrain_detail_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, - "", "00000000-0000-0000-0000-000000000000", true); - configMember.addConfigurationOption("terrain_detail_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, - "", "00000000-0000-0000-0000-000000000000", true); - - configMember.addConfigurationOption("terrain_start_height_0", - ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); - configMember.addConfigurationOption("terrain_start_height_1", - ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); - configMember.addConfigurationOption("terrain_start_height_2", - ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); - configMember.addConfigurationOption("terrain_start_height_3", - ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); - - configMember.addConfigurationOption("terrain_height_range_0", - ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); - configMember.addConfigurationOption("terrain_height_range_1", - ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); - configMember.addConfigurationOption("terrain_height_range_2", - ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); - configMember.addConfigurationOption("terrain_height_range_3", - ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); - - configMember.addConfigurationOption("terrain_file", - ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "", - "default.r32", true); - configMember.addConfigurationOption("terrain_multiplier", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, - "", "60.0", true); - configMember.addConfigurationOption("water_height", ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE, "", - "20.0", true); - configMember.addConfigurationOption("terrain_image_id", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, - "", "00000000-0000-0000-0000-000000000000", true); - } - - public bool handleIncomingConfiguration(string configuration_key, object configuration_result) - { - switch (configuration_key) - { - case "billable_factor": - m_billableFactor = (float) configuration_result; - break; - case "estate_id": - m_estateID = (uint) configuration_result; - break; - case "parent_estate_id": - m_parentEstateID = (uint) configuration_result; - break; - case "max_agents": - m_maxAgents = (byte) configuration_result; - break; - - case "object_bonus_factor": - m_objectBonusFactor = (float) configuration_result; - break; - case "redirect_grid_x": - m_redirectGridX = (int) configuration_result; - break; - case "redirect_grid_y": - m_redirectGridY = (int) configuration_result; - break; - case "region_flags": - m_regionFlags = (Simulator.RegionFlags) ((uint) configuration_result); - break; - case "sim_access": - m_simAccess = (Simulator.SimAccess) ((byte) configuration_result); - break; - case "sun_hour": - m_sunHour = (float) configuration_result; - break; - case "terrain_raise_limit": - m_terrainRaiseLimit = (float) configuration_result; - break; - case "terrain_lower_limit": - m_terrainLowerLimit = (float) configuration_result; - break; - case "use_fixed_sun": - m_useFixedSun = (bool) configuration_result; - break; - case "price_per_meter": - m_pricePerMeter = Convert.ToInt32(configuration_result); - break; - case "region_water_height": - m_regionWaterHeight = (ushort) configuration_result; - break; - case "region_allow_terraform": - m_regionAllowTerraform = (bool) configuration_result; - break; - - case "terrain_base_0": - m_terrainBase0 = (LLUUID) configuration_result; - break; - case "terrain_base_1": - m_terrainBase1 = (LLUUID) configuration_result; - break; - case "terrain_base_2": - m_terrainBase2 = (LLUUID) configuration_result; - break; - case "terrain_base_3": - m_terrainBase3 = (LLUUID) configuration_result; - break; - - case "terrain_detail_0": - m_terrainDetail0 = (LLUUID) configuration_result; - break; - case "terrain_detail_1": - m_terrainDetail1 = (LLUUID) configuration_result; - break; - case "terrain_detail_2": - m_terrainDetail2 = (LLUUID) configuration_result; - break; - case "terrain_detail_3": - m_terrainDetail3 = (LLUUID) configuration_result; - break; - - case "terrain_start_height_0": - m_terrainStartHeight0 = (float) configuration_result; - break; - case "terrain_start_height_1": - m_terrainStartHeight1 = (float) configuration_result; - break; - case "terrain_start_height_2": - m_terrainStartHeight2 = (float) configuration_result; - break; - case "terrain_start_height_3": - m_terrainStartHeight3 = (float) configuration_result; - break; - - case "terrain_height_range_0": - m_terrainHeightRange0 = (float) configuration_result; - break; - case "terrain_height_range_1": - m_terrainHeightRange1 = (float) configuration_result; - break; - case "terrain_height_range_2": - m_terrainHeightRange2 = (float) configuration_result; - break; - case "terrain_height_range_3": - m_terrainHeightRange3 = (float) configuration_result; - break; - - case "terrain_file": - m_terrainFile = (string) configuration_result; - break; - case "terrain_multiplier": - m_terrainMultiplier = Convert.ToDouble(configuration_result); - break; - case "water_height": - double tmpVal = (double) configuration_result; - m_waterHeight = (float) tmpVal; - break; - case "terrain_image_id": - m_terrainImageID = (LLUUID) configuration_result; - break; - } - - return true; - } - } +/* +* Copyright (c) Contributors, http://opensimulator.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.IO; +using libsecondlife; + +namespace OpenSim.Framework +{ + public class EstateSettings + { + //Settings to this island + private float m_billableFactor; + + public float billableFactor + { + get { return m_billableFactor; } + set + { + m_billableFactor = value; + configMember.forceSetConfigurationOption("billable_factor", m_billableFactor.ToString()); + } + } + + + private uint m_estateID; + + public uint estateID + { + get { return m_estateID; } + set + { + m_estateID = value; + configMember.forceSetConfigurationOption("estate_id", m_estateID.ToString()); + } + } + + + private uint m_parentEstateID; + + public uint parentEstateID + { + get { return m_parentEstateID; } + set + { + m_parentEstateID = value; + configMember.forceSetConfigurationOption("parent_estate_id", m_parentEstateID.ToString()); + } + } + + private byte m_maxAgents; + + public byte maxAgents + { + get { return m_maxAgents; } + set + { + m_maxAgents = value; + configMember.forceSetConfigurationOption("max_agents", m_maxAgents.ToString()); + } + } + + private float m_objectBonusFactor; + + public float objectBonusFactor + { + get { return m_objectBonusFactor; } + set + { + m_objectBonusFactor = value; + configMember.forceSetConfigurationOption("object_bonus_factor", m_objectBonusFactor.ToString()); + } + } + + private int m_redirectGridX; + + public int redirectGridX + { + get { return m_redirectGridX; } + set + { + m_redirectGridX = value; + configMember.forceSetConfigurationOption("redirect_grid_x", m_redirectGridX.ToString()); + } + } + + private int m_redirectGridY; + + public int redirectGridY + { + get { return m_redirectGridY; } + set + { + m_redirectGridY = value; + configMember.forceSetConfigurationOption("redirect_grid_y", m_redirectGridY.ToString()); + } + } + + private Simulator.RegionFlags m_regionFlags; + + public Simulator.RegionFlags regionFlags + { + get { return m_regionFlags; } + set + { + m_regionFlags = value; + configMember.forceSetConfigurationOption("region_flags", m_regionFlags.ToString()); + } + } + + + private Simulator.SimAccess m_simAccess; + + public Simulator.SimAccess simAccess + { + get { return m_simAccess; } + set + { + m_simAccess = value; + configMember.forceSetConfigurationOption("sim_access", m_simAccess.ToString()); + } + } + + private float m_sunHour; + + public float sunHour + { + get { return m_sunHour; } + set + { + m_sunHour = value; + configMember.forceSetConfigurationOption("sun_hour", m_sunHour.ToString()); + } + } + + private float m_terrainRaiseLimit; + + public float terrainRaiseLimit + { + get { return m_terrainRaiseLimit; } + set + { + m_terrainRaiseLimit = value; + configMember.forceSetConfigurationOption("terrain_raise_limit", m_terrainRaiseLimit.ToString()); + } + } + + private float m_terrainLowerLimit; + + public float terrainLowerLimit + { + get { return m_terrainLowerLimit; } + set + { + m_terrainLowerLimit = value; + configMember.forceSetConfigurationOption("terrain_lower_limit", m_terrainLowerLimit.ToString()); + } + } + + private bool m_useFixedSun; + + public bool useFixedSun + { + get { return m_useFixedSun; } + set + { + m_useFixedSun = value; + configMember.forceSetConfigurationOption("use_fixed_sun", m_useFixedSun.ToString()); + } + } + + + private int m_pricePerMeter; + + public int pricePerMeter + { + get { return m_pricePerMeter; } + set + { + m_pricePerMeter = value; + configMember.forceSetConfigurationOption("price_per_meter", m_pricePerMeter.ToString()); + } + } + + + private ushort m_regionWaterHeight; + + public ushort regionWaterHeight + { + get { return m_regionWaterHeight; } + set + { + m_regionWaterHeight = value; + configMember.forceSetConfigurationOption("region_water_height", m_regionWaterHeight.ToString()); + } + } + + + private bool m_regionAllowTerraform; + + public bool regionAllowTerraform + { + get { return m_regionAllowTerraform; } + set + { + m_regionAllowTerraform = value; + configMember.forceSetConfigurationOption("region_allow_terraform", m_regionAllowTerraform.ToString()); + } + } + + + // Region Information + // Low resolution 'base' textures. No longer used. + private LLUUID m_terrainBase0; + + public LLUUID terrainBase0 + { + get { return m_terrainBase0; } + set + { + m_terrainBase0 = value; + configMember.forceSetConfigurationOption("terrain_base_0", m_terrainBase0.ToString()); + } + } + + private LLUUID m_terrainBase1; + + public LLUUID terrainBase1 + { + get { return m_terrainBase1; } + set + { + m_terrainBase1 = value; + configMember.forceSetConfigurationOption("terrain_base_1", m_terrainBase1.ToString()); + } + } + + private LLUUID m_terrainBase2; + + public LLUUID terrainBase2 + { + get { return m_terrainBase2; } + set + { + m_terrainBase2 = value; + configMember.forceSetConfigurationOption("terrain_base_2", m_terrainBase2.ToString()); + } + } + + private LLUUID m_terrainBase3; + + public LLUUID terrainBase3 + { + get { return m_terrainBase3; } + set + { + m_terrainBase3 = value; + configMember.forceSetConfigurationOption("terrain_base_3", m_terrainBase3.ToString()); + } + } + + + // Higher resolution terrain textures + private LLUUID m_terrainDetail0; + + public LLUUID terrainDetail0 + { + get { return m_terrainDetail0; } + set + { + m_terrainDetail0 = value; + configMember.forceSetConfigurationOption("terrain_detail_0", m_terrainDetail0.ToString()); + } + } + + private LLUUID m_terrainDetail1; + + public LLUUID terrainDetail1 + { + get { return m_terrainDetail1; } + set + { + m_terrainDetail1 = value; + configMember.forceSetConfigurationOption("terrain_detail_1", m_terrainDetail1.ToString()); + } + } + + private LLUUID m_terrainDetail2; + + public LLUUID terrainDetail2 + { + get { return m_terrainDetail2; } + set + { + m_terrainDetail2 = value; + configMember.forceSetConfigurationOption("terrain_detail_2", m_terrainDetail2.ToString()); + } + } + + private LLUUID m_terrainDetail3; + + public LLUUID terrainDetail3 + { + get { return m_terrainDetail3; } + set + { + m_terrainDetail3 = value; + configMember.forceSetConfigurationOption("terrain_detail_3", m_terrainDetail3.ToString()); + } + } + + // First quad - each point is bilinearly interpolated at each meter of terrain + private float m_terrainStartHeight0; + + public float terrainStartHeight0 + { + get { return m_terrainStartHeight0; } + set + { + m_terrainStartHeight0 = value; + configMember.forceSetConfigurationOption("terrain_start_height_0", m_terrainStartHeight0.ToString()); + } + } + + + private float m_terrainStartHeight1; + + public float terrainStartHeight1 + { + get { return m_terrainStartHeight1; } + set + { + m_terrainStartHeight1 = value; + configMember.forceSetConfigurationOption("terrain_start_height_1", m_terrainStartHeight1.ToString()); + } + } + + private float m_terrainStartHeight2; + + public float terrainStartHeight2 + { + get { return m_terrainStartHeight2; } + set + { + m_terrainStartHeight2 = value; + configMember.forceSetConfigurationOption("terrain_start_height_2", m_terrainStartHeight2.ToString()); + } + } + + private float m_terrainStartHeight3; + + public float terrainStartHeight3 + { + get { return m_terrainStartHeight3; } + set + { + m_terrainStartHeight3 = value; + configMember.forceSetConfigurationOption("terrain_start_height_3", m_terrainStartHeight3.ToString()); + } + } + + // Second quad - also bilinearly interpolated. + // Terrain texturing is done that: + // 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y] + private float m_terrainHeightRange0; + + public float terrainHeightRange0 + { + get { return m_terrainHeightRange0; } + set + { + m_terrainHeightRange0 = value; + configMember.forceSetConfigurationOption("terrain_height_range_0", m_terrainHeightRange0.ToString()); + } + } + + private float m_terrainHeightRange1; + + public float terrainHeightRange1 + { + get { return m_terrainHeightRange1; } + set + { + m_terrainHeightRange1 = value; + configMember.forceSetConfigurationOption("terrain_height_range_1", m_terrainHeightRange1.ToString()); + } + } + + private float m_terrainHeightRange2; + + public float terrainHeightRange2 + { + get { return m_terrainHeightRange2; } + set + { + m_terrainHeightRange2 = value; + configMember.forceSetConfigurationOption("terrain_height_range_2", m_terrainHeightRange2.ToString()); + } + } + + private float m_terrainHeightRange3; + + public float terrainHeightRange3 + { + get { return m_terrainHeightRange3; } + set + { + m_terrainHeightRange3 = value; + configMember.forceSetConfigurationOption("terrain_height_range_3", m_terrainHeightRange3.ToString()); + } + } + + // Terrain Default (Must be in F32 Format!) + private string m_terrainFile; + + public string terrainFile + { + get { return m_terrainFile; } + set + { + m_terrainFile = value; + configMember.forceSetConfigurationOption("terrain_file", m_terrainFile.ToString()); + } + } + + private double m_terrainMultiplier; + + public double terrainMultiplier + { + get { return m_terrainMultiplier; } + set + { + m_terrainMultiplier = value; + configMember.forceSetConfigurationOption("terrain_multiplier", m_terrainMultiplier.ToString()); + } + } + + private float m_waterHeight; + + public float waterHeight + { + get { return m_waterHeight; } + set + { + m_waterHeight = value; + configMember.forceSetConfigurationOption("water_height", m_waterHeight.ToString()); + } + } + + private LLUUID m_terrainImageID; + + public LLUUID terrainImageID + { + get { return m_terrainImageID; } + set + { + m_terrainImageID = value; + configMember.forceSetConfigurationOption("terrain_image_id", m_terrainImageID.ToString()); + } + } + + private ConfigurationMember configMember; + + public EstateSettings() + { + // Temporary hack to prevent multiple loadings. + if (configMember == null) + { + configMember = + new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", + loadConfigurationOptions, handleIncomingConfiguration); + configMember.performConfigurationRetrieve(); + } + } + + public void loadConfigurationOptions() + { + configMember.addConfigurationOption("billable_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", + "0.0", true); + configMember.addConfigurationOption("estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "0", + true); + configMember.addConfigurationOption("parent_estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, + "", "0", true); + configMember.addConfigurationOption("max_agents", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "40", + true); + + configMember.addConfigurationOption("object_bonus_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, + "", "1.0", true); + configMember.addConfigurationOption("redirect_grid_x", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "", + "0", true); + configMember.addConfigurationOption("redirect_grid_y", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "", + "0", true); + configMember.addConfigurationOption("region_flags", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", + "0", true); + configMember.addConfigurationOption("sim_access", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "21", + true); + configMember.addConfigurationOption("sun_hour", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "0", + true); + configMember.addConfigurationOption("terrain_raise_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, + "", "0", true); + configMember.addConfigurationOption("terrain_lower_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, + "", "0", true); + configMember.addConfigurationOption("use_fixed_sun", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "", + "false", true); + configMember.addConfigurationOption("price_per_meter", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, + "", "1", true); + configMember.addConfigurationOption("region_water_height", + ConfigurationOption.ConfigurationTypes.TYPE_UINT16, "", "20", true); + configMember.addConfigurationOption("region_allow_terraform", + ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "", "true", true); + + configMember.addConfigurationOption("terrain_base_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", + "b8d3965a-ad78-bf43-699b-bff8eca6c975", true); + configMember.addConfigurationOption("terrain_base_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", + "abb783e6-3e93-26c0-248a-247666855da3", true); + configMember.addConfigurationOption("terrain_base_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", + "179cdabd-398a-9b6b-1391-4dc333ba321f", true); + configMember.addConfigurationOption("terrain_base_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", + "beb169c7-11ea-fff2-efe5-0f24dc881df2", true); + + configMember.addConfigurationOption("terrain_detail_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, + "", "00000000-0000-0000-0000-000000000000", true); + configMember.addConfigurationOption("terrain_detail_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, + "", "00000000-0000-0000-0000-000000000000", true); + configMember.addConfigurationOption("terrain_detail_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, + "", "00000000-0000-0000-0000-000000000000", true); + configMember.addConfigurationOption("terrain_detail_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, + "", "00000000-0000-0000-0000-000000000000", true); + + configMember.addConfigurationOption("terrain_start_height_0", + ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); + configMember.addConfigurationOption("terrain_start_height_1", + ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); + configMember.addConfigurationOption("terrain_start_height_2", + ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); + configMember.addConfigurationOption("terrain_start_height_3", + ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); + + configMember.addConfigurationOption("terrain_height_range_0", + ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); + configMember.addConfigurationOption("terrain_height_range_1", + ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); + configMember.addConfigurationOption("terrain_height_range_2", + ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); + configMember.addConfigurationOption("terrain_height_range_3", + ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); + + configMember.addConfigurationOption("terrain_file", + ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "", + "default.r32", true); + configMember.addConfigurationOption("terrain_multiplier", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, + "", "60.0", true); + configMember.addConfigurationOption("water_height", ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE, "", + "20.0", true); + configMember.addConfigurationOption("terrain_image_id", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, + "", "00000000-0000-0000-0000-000000000000", true); + } + + public bool handleIncomingConfiguration(string configuration_key, object configuration_result) + { + switch (configuration_key) + { + case "billable_factor": + m_billableFactor = (float) configuration_result; + break; + case "estate_id": + m_estateID = (uint) configuration_result; + break; + case "parent_estate_id": + m_parentEstateID = (uint) configuration_result; + break; + case "max_agents": + m_maxAgents = (byte) configuration_result; + break; + + case "object_bonus_factor": + m_objectBonusFactor = (float) configuration_result; + break; + case "redirect_grid_x": + m_redirectGridX = (int) configuration_result; + break; + case "redirect_grid_y": + m_redirectGridY = (int) configuration_result; + break; + case "region_flags": + m_regionFlags = (Simulator.RegionFlags) ((uint) configuration_result); + break; + case "sim_access": + m_simAccess = (Simulator.SimAccess) ((byte) configuration_result); + break; + case "sun_hour": + m_sunHour = (float) configuration_result; + break; + case "terrain_raise_limit": + m_terrainRaiseLimit = (float) configuration_result; + break; + case "terrain_lower_limit": + m_terrainLowerLimit = (float) configuration_result; + break; + case "use_fixed_sun": + m_useFixedSun = (bool) configuration_result; + break; + case "price_per_meter": + m_pricePerMeter = Convert.ToInt32(configuration_result); + break; + case "region_water_height": + m_regionWaterHeight = (ushort) configuration_result; + break; + case "region_allow_terraform": + m_regionAllowTerraform = (bool) configuration_result; + break; + + case "terrain_base_0": + m_terrainBase0 = (LLUUID) configuration_result; + break; + case "terrain_base_1": + m_terrainBase1 = (LLUUID) configuration_result; + break; + case "terrain_base_2": + m_terrainBase2 = (LLUUID) configuration_result; + break; + case "terrain_base_3": + m_terrainBase3 = (LLUUID) configuration_result; + break; + + case "terrain_detail_0": + m_terrainDetail0 = (LLUUID) configuration_result; + break; + case "terrain_detail_1": + m_terrainDetail1 = (LLUUID) configuration_result; + break; + case "terrain_detail_2": + m_terrainDetail2 = (LLUUID) configuration_result; + break; + case "terrain_detail_3": + m_terrainDetail3 = (LLUUID) configuration_result; + break; + + case "terrain_start_height_0": + m_terrainStartHeight0 = (float) configuration_result; + break; + case "terrain_start_height_1": + m_terrainStartHeight1 = (float) configuration_result; + break; + case "terrain_start_height_2": + m_terrainStartHeight2 = (float) configuration_result; + break; + case "terrain_start_height_3": + m_terrainStartHeight3 = (float) configuration_result; + break; + + case "terrain_height_range_0": + m_terrainHeightRange0 = (float) configuration_result; + break; + case "terrain_height_range_1": + m_terrainHeightRange1 = (float) configuration_result; + break; + case "terrain_height_range_2": + m_terrainHeightRange2 = (float) configuration_result; + break; + case "terrain_height_range_3": + m_terrainHeightRange3 = (float) configuration_result; + break; + + case "terrain_file": + m_terrainFile = (string) configuration_result; + break; + case "terrain_multiplier": + m_terrainMultiplier = Convert.ToDouble(configuration_result); + break; + case "water_height": + double tmpVal = (double) configuration_result; + m_waterHeight = (float) tmpVal; + break; + case "terrain_image_id": + m_terrainImageID = (LLUUID) configuration_result; + break; + } + + return true; + } + } } \ No newline at end of file -- cgit v1.1