From 81d8deb1a830765ec64948db5ec3902894761f24 Mon Sep 17 00:00:00 2001 From: Melanie Date: Sat, 11 May 2013 01:27:37 +0100 Subject: Send up the part missing from the Avination Estate commit. Warning - contains a small migration. --- OpenSim/Framework/EstateSettings.cs | 34 +++++++++++++++++++++++++++++++++- 1 file changed, 33 insertions(+), 1 deletion(-) (limited to 'OpenSim/Framework/EstateSettings.cs') diff --git a/OpenSim/Framework/EstateSettings.cs b/OpenSim/Framework/EstateSettings.cs index a92abbf..a02993d 100644 --- a/OpenSim/Framework/EstateSettings.cs +++ b/OpenSim/Framework/EstateSettings.cs @@ -58,6 +58,30 @@ namespace OpenSim.Framework set { m_EstateName = value; } } + private bool m_AllowLandmark = true; + + public bool AllowLandmark + { + get { return m_AllowLandmark; } + set { m_AllowLandmark = value; } + } + + private bool m_AllowParcelChanges = true; + + public bool AllowParcelChanges + { + get { return m_AllowParcelChanges; } + set { m_AllowParcelChanges = value; } + } + + private bool m_AllowSetHome = true; + + public bool AllowSetHome + { + get { return m_AllowSetHome; } + set { m_AllowSetHome = value; } + } + private uint m_ParentEstateID = 1; public uint ParentEstateID @@ -374,10 +398,18 @@ namespace OpenSim.Framework return l_EstateAccess.Contains(user); } + public void SetFromFlags(ulong regionFlags) + { + ResetHomeOnTeleport = ((regionFlags & (ulong)OpenMetaverse.RegionFlags.ResetHomeOnTeleport) == (ulong)OpenMetaverse.RegionFlags.ResetHomeOnTeleport); + BlockDwell = ((regionFlags & (ulong)OpenMetaverse.RegionFlags.BlockDwell) == (ulong)OpenMetaverse.RegionFlags.BlockDwell); + AllowLandmark = ((regionFlags & (ulong)OpenMetaverse.RegionFlags.AllowLandmark) == (ulong)OpenMetaverse.RegionFlags.AllowLandmark); + AllowParcelChanges = ((regionFlags & (ulong)OpenMetaverse.RegionFlags.AllowParcelChanges) == (ulong)OpenMetaverse.RegionFlags.AllowParcelChanges); + AllowSetHome = ((regionFlags & (ulong)OpenMetaverse.RegionFlags.AllowSetHome) == (ulong)OpenMetaverse.RegionFlags.AllowSetHome); + } + public bool GroupAccess(UUID groupID) { return l_EstateGroups.Contains(groupID); } - } } -- cgit v1.1