From b4c9b6bd19c0725ae5bf60172db75ebc63ba72c6 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Tue, 1 Jan 2008 06:12:04 +0000 Subject: * You can add and remove a friend in standalone now within the same simulator. It saves. * You can add and remove a friend in grid mode now within the same simulator. It doesn't save yet. * I got rid of Mr. OpenSim as a friend.. he bothers me /:b... --- OpenSim/Framework/Data.SQLite/SQLiteUserData.cs | 44 ++++++++++++++++++++----- 1 file changed, 36 insertions(+), 8 deletions(-) (limited to 'OpenSim/Framework/Data.SQLite') diff --git a/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs b/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs index c97dc52..e9a8eca 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs @@ -47,16 +47,20 @@ namespace OpenSim.Framework.Data.SQLite /// private const string userSelect = "select * from users"; private const string userFriendsSelect = "select a.ownerID as ownerID,a.friendID as friendID,a.friendPerms as friendPerms,b.friendPerms as ownerperms, b.ownerID as fownerID, b.friendID as ffriendID from userfriends as a, userfriends as b"; - + private DataSet ds; private SqliteDataAdapter da; private SqliteDataAdapter daf; + SqliteConnection g_conn; public void Initialise() { SqliteConnection conn = new SqliteConnection("URI=file:userprofiles.db,version=3"); TestTables(conn); + // This sucks, but It doesn't seem to work with the dataset Syncing :P + g_conn = conn; + ds = new DataSet(); da = new SqliteDataAdapter(new SqliteCommand(userSelect, conn)); daf = new SqliteDataAdapter(new SqliteCommand(userFriendsSelect, conn)); @@ -147,11 +151,11 @@ namespace OpenSim.Framework.Data.SQLite DataRow row = friends.NewRow(); - fillFriendRow(row, friendlistowner,friend,perms); + fillFriendRow(row, friendlistowner.UUID.ToString(),friend.UUID.ToString(),perms); friends.Rows.Add(row); row = friends.NewRow(); - fillFriendRow(row, friend, friendlistowner, perms); + fillFriendRow(row, friend.UUID.ToString(), friendlistowner.UUID.ToString(), perms); friends.Rows.Add(row); MainLog.Instance.Verbose("SQLITE", @@ -164,7 +168,7 @@ namespace OpenSim.Framework.Data.SQLite public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) { DataTable ua = ds.Tables["userfriends"]; - string select = "a.ownernID '" + friendlistowner.UUID.ToString() + "' and b.friendID ='" + friend.UUID.ToString() + "';"; + string select = "`ownerID` ='" + friendlistowner.UUID.ToString() + "' and `friendID` ='" + friend.UUID.ToString() + "'"; lock (ds) { DataRow[] rows = ds.Tables["userfriends"].Select(select); @@ -175,20 +179,44 @@ namespace OpenSim.Framework.Data.SQLite { for (int i = 0; i < rows.Length; i++) { - FriendListItem user = new FriendListItem(); DataRow row = rows[i]; row.Delete(); } - daf.Update(ds, "userfriends"); + + } + } + } + select = "`ownerID` ='" + friend.UUID.ToString() + "' and `friendID` ='" + friendlistowner.UUID.ToString() + "'"; + lock (ds) + { + DataRow[] rows = ds.Tables["userfriends"].Select(select); + + if (rows != null) + { + if (rows.Length > 0) + { + for (int i = 0; i < rows.Length; i++) + { + DataRow row = rows[i]; + row.Delete(); + } + } } } + SqliteCommand deletecommand = new SqliteCommand("delete from userfriends where `ownerID`='" + friendlistowner.UUID.ToString() + "' and `friendID` ='" + friend.UUID.ToString() + "'", g_conn); + g_conn.Open(); + deletecommand.ExecuteNonQuery(); + deletecommand = new SqliteCommand("delete from userfriends where `ownerID`='" + friend.UUID.ToString() + "' and `friendID` ='" + friendlistowner.UUID.ToString() + "'", g_conn); + deletecommand.ExecuteNonQuery(); + g_conn.Close(); + MainLog.Instance.Verbose("FRIEND", "Stub RemoveUserFriend called"); } public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) { DataTable ua = ds.Tables["userfriends"]; - string select = "a.ownernID '" + friendlistowner.UUID.ToString() + "' and b.friendID ='" + friend.UUID.ToString() + "';"; + string select = "a.ownerID ='" + friendlistowner.UUID.ToString() + "' and b.friendID ='" + friend.UUID.ToString() + "'"; lock (ds) { DataRow[] rows = ds.Tables["userfriends"].Select(select); @@ -737,7 +765,7 @@ namespace OpenSim.Framework.Data.SQLite daf.UpdateCommand = createUpdateCommand("userfriends", "ownerID=:ownerID and friendID=:friendID", ds.Tables["userfriends"]); daf.UpdateCommand.Connection = conn; - SqliteCommand delete = new SqliteCommand("delete from users where ownerID=:ownerID and friendID=:friendID"); + SqliteCommand delete = new SqliteCommand("delete from userfriends where ownerID=:ownerID and friendID=:friendID"); delete.Parameters.Add(createSqliteParameter("ownerID", typeof(String))); delete.Parameters.Add(createSqliteParameter("friendID", typeof(String))); delete.Connection = conn; -- cgit v1.1