From b331e96e253942a89dabaae4d000234997965424 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Tue, 19 Feb 2008 20:21:25 +0000 Subject: Remove "Loading inventory" messages from item inventory loads --- OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Framework/Data.SQLite') diff --git a/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs b/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs index 5d9580e..0e1d2d3 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs @@ -350,7 +350,7 @@ namespace OpenSim.Framework.Data.SQLite /// private void LoadItems(SceneObjectPart prim) { - m_log.InfoFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID); + //m_log.DebugFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID); DataTable dbItems = ds.Tables["primitems"]; @@ -364,7 +364,7 @@ namespace OpenSim.Framework.Data.SQLite TaskInventoryItem item = buildItem(row); inventory.Add(item); - m_log.InfoFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); + //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); } prim.RestoreInventoryItems(inventory); -- cgit v1.1