From 57b2bc21a9b8e09bf8e2a89f421bc1352b9da203 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Mon, 24 Dec 2007 05:24:53 +0000 Subject: Log message tweaking --- OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'OpenSim/Framework/Data.SQLite') diff --git a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs b/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs index 6199911..3723343 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs @@ -67,9 +67,9 @@ namespace OpenSim.Framework.Data.SQLite { da.Fill(ds.Tables["assets"]); } - catch (Exception) + catch (Exception e) { - MainLog.Instance.Verbose("AssetStorage", "Caught fill error on asset table"); + MainLog.Instance.Verbose("SQLITE", e.ToString()); } } @@ -122,7 +122,7 @@ namespace OpenSim.Framework.Data.SQLite string temporary = asset.Temporary ? "Temporary" : "Stored"; string local = asset.Local ? "Local" : "Remote"; - MainLog.Instance.Verbose("ASSETSTORAGE", + MainLog.Instance.Verbose("SQLITE", string.Format("Loaded {6} {5} Asset: [{0}][{3}/{4}] \"{1}\":{2} ({7} bytes)", asset.FullID, asset.Name, asset.Description, asset.Type, asset.InvType, temporary, local, asset.Data.Length)); @@ -148,7 +148,7 @@ namespace OpenSim.Framework.Data.SQLite public void CommitAssets() // force a sync to the database { - MainLog.Instance.Verbose("AssetStorage", "Attempting commit"); + MainLog.Instance.Verbose("SQLITE", "Attempting commit"); lock (ds) { da.Update(ds, "assets"); @@ -279,7 +279,7 @@ namespace OpenSim.Framework.Data.SQLite } catch (SqliteSyntaxException) { - MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); + MainLog.Instance.Verbose("SQLITE", "SQLite Database doesn't exist... creating"); InitDB(conn); } return true; -- cgit v1.1