From e207284fefa60637e35405ebc87e5e151bd2eabd Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Sun, 10 Feb 2008 01:57:59 +0000 Subject: Clean up logging calls using String.Format explicitly --- OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs | 17 ++++++++--------- 1 file changed, 8 insertions(+), 9 deletions(-) (limited to 'OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs') diff --git a/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs b/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs index 69dc3f5..a724875 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs @@ -207,7 +207,7 @@ namespace OpenSim.Framework.Data.SQLite public void RemoveObject(LLUUID obj, LLUUID regionUUID) { - m_log.Info(String.Format("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID)); + m_log.InfoFormat("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID); DataTable prims = ds.Tables["prims"]; DataTable shapes = ds.Tables["primshapes"]; @@ -350,7 +350,7 @@ namespace OpenSim.Framework.Data.SQLite /// private void LoadItems(SceneObjectPart prim) { - m_log.Info(String.Format("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID)); + m_log.InfoFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID); DataTable dbItems = ds.Tables["primitems"]; @@ -364,7 +364,7 @@ namespace OpenSim.Framework.Data.SQLite TaskInventoryItem item = buildItem(row); inventory.Add(item); - m_log.Info(String.Format("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID)); + m_log.InfoFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); } prim.RestoreInventoryItems(inventory); @@ -1174,7 +1174,6 @@ namespace OpenSim.Framework.Data.SQLite byte[] textureEntry = (byte[]) row["Texture"]; s.TextureEntry = textureEntry; - s.ExtraParams = (byte[]) row["ExtraParams"]; // System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding(); // string texture = encoding.GetString((Byte[])row["Texture"]); @@ -1267,7 +1266,7 @@ namespace OpenSim.Framework.Data.SQLite if (!persistPrimInventories) return; - m_log.Info(String.Format("[DATASTORE]: Entered StorePrimInventory with prim ID {0}", primID)); + m_log.InfoFormat("[DATASTORE]: Entered StorePrimInventory with prim ID {0}", primID); DataTable dbItems = ds.Tables["primitems"]; @@ -1280,10 +1279,10 @@ namespace OpenSim.Framework.Data.SQLite // repalce with current inventory details foreach (TaskInventoryItem newItem in items) { -// m_log.Info(String.Format( -// "[DATASTORE]: ", -// "Adding item {0}, {1} to prim ID {2}", -// newItem.Name, newItem.ItemID, newItem.ParentPartID)); +// m_log.InfoFormat( +// "[DATASTORE]: ", +// "Adding item {0}, {1} to prim ID {2}", +// newItem.Name, newItem.ItemID, newItem.ParentPartID); DataRow newItemRow = dbItems.NewRow(); fillItemRow(newItemRow, newItem); -- cgit v1.1