From 8d2d69dc887abfc30a0bdd8fcbd4792d6add8409 Mon Sep 17 00:00:00 2001
From: Charles Krinke
Date: Sat, 8 Mar 2008 22:52:17 +0000
Subject: Thank you kindly Grumly57 for a patch to solve: Grass type is not
 persisted. Try to rez some grass several time to have different random grass
 types around, then immediately move a couple of them. Or restart the sim and
 logon again. You'll see all grass types reverted to a dull default one :-)

---
 OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql | 1 +
 1 file changed, 1 insertion(+)

(limited to 'OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql')

diff --git a/OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql b/OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql
index 45a36fa..15f3d9f 100644
--- a/OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql
+++ b/OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql
@@ -72,6 +72,7 @@ CREATE TABLE primshapes(UUID varchar(255) primary key,
         ProfileEnd integer,
         ProfileCurve integer,
         ProfileHollow integer,
+        State integer,
         Texture blob,
         ExtraParams blob);
 
-- 
cgit v1.1

