From 8d2d69dc887abfc30a0bdd8fcbd4792d6add8409 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Sat, 8 Mar 2008 22:52:17 +0000 Subject: Thank you kindly Grumly57 for a patch to solve: Grass type is not persisted. Try to rez some grass several time to have different random grass types around, then immediately move a couple of them. Or restart the sim and logon again. You'll see all grass types reverted to a dull default one :-) --- OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql') diff --git a/OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql b/OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql index 45a36fa..15f3d9f 100644 --- a/OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql +++ b/OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql @@ -72,6 +72,7 @@ CREATE TABLE primshapes(UUID varchar(255) primary key, ProfileEnd integer, ProfileCurve integer, ProfileHollow integer, + State integer, Texture blob, ExtraParams blob); -- cgit v1.1