From f4ddf5cf28f7e0414156ae9135c59640b8f7ba35 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Fri, 1 Feb 2008 20:19:29 +0000 Subject: Removed "Loading inventory for Primitive" message. Fixed small bug in thread counter. --- OpenSim/Framework/Data.MySQL/MySQLDataStore.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Framework/Data.MySQL/MySQLDataStore.cs') diff --git a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs index 654489e..478816c 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs @@ -302,7 +302,7 @@ namespace OpenSim.Framework.Data.MySQL /// private void LoadItems(SceneObjectPart prim) { - MainLog.Instance.Verbose("DATASTORE", "Loading inventory for {0}, {1}", prim.Name, prim.UUID); + //MainLog.Instance.Verbose("DATASTORE", "Loading inventory for {0}, {1}", prim.Name, prim.UUID); DataTable dbItems = m_itemsTable; -- cgit v1.1