From 528cc8136e567b5bac583728fbb0235baaba2f02 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 15 Oct 2011 02:54:43 +0100 Subject: fetch physical_prim switch from [Startup] config from inside scene, as is done for most other scene config params --- OpenSim/Framework/ConfigSettings.cs | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'OpenSim/Framework/ConfigSettings.cs') diff --git a/OpenSim/Framework/ConfigSettings.cs b/OpenSim/Framework/ConfigSettings.cs index 6ee7fee..2768f70 100644 --- a/OpenSim/Framework/ConfigSettings.cs +++ b/OpenSim/Framework/ConfigSettings.cs @@ -35,12 +35,9 @@ namespace OpenSim.Framework public string StorageDll { get; set; } public string ClientstackDll { get; set; } - /// - /// Controls whether physics can be applied to prims. Even if false, prims still have entries in a - /// PhysicsScene in order to perform collision detection - /// + public bool PhysicalPrim { get; set; } - + public string LibrariesXMLFile { get; set; } public const uint DefaultRegionHttpPort = 9000; -- cgit v1.1