From 1c4d6544d563b503ccae360d459d53110377707c Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Thu, 6 Nov 2008 01:56:42 +0000 Subject: Update svn properties. --- OpenSim/Framework/ConfigSettings.cs | 320 ++++++++++++++++++------------------ 1 file changed, 160 insertions(+), 160 deletions(-) (limited to 'OpenSim/Framework/ConfigSettings.cs') diff --git a/OpenSim/Framework/ConfigSettings.cs b/OpenSim/Framework/ConfigSettings.cs index 3ff02f9..5a26a71 100644 --- a/OpenSim/Framework/ConfigSettings.cs +++ b/OpenSim/Framework/ConfigSettings.cs @@ -1,160 +1,160 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Framework -{ - public class ConfigSettings - { - private string m_physicsEngine; - - public string PhysicsEngine - { - get { return m_physicsEngine; } - set { m_physicsEngine = value; } - } - private string m_meshEngineName; - - public string MeshEngineName - { - get { return m_meshEngineName; } - set { m_meshEngineName = value; } - } - - private bool m_standalone; - - public bool Standalone - { - get { return m_standalone; } - set { m_standalone = value; } - } - - private bool m_see_into_region_from_neighbor; - - public bool See_into_region_from_neighbor - { - get { return m_see_into_region_from_neighbor; } - set { m_see_into_region_from_neighbor = value; } - } - - private string m_storageDll; - - public string StorageDll - { - get { return m_storageDll; } - set { m_storageDll = value; } - } - - private string m_clientstackDll; - - public string ClientstackDll - { - get { return m_clientstackDll; } - set { m_clientstackDll = value; } - } - - private bool m_physicalPrim; - - public bool PhysicalPrim - { - get { return m_physicalPrim; } - set { m_physicalPrim = value; } - } - - private bool m_standaloneAuthenticate = false; - - public bool StandaloneAuthenticate - { - get { return m_standaloneAuthenticate; } - set { m_standaloneAuthenticate = value; } - } - - private string m_standaloneWelcomeMessage = null; - - public string StandaloneWelcomeMessage - { - get { return m_standaloneWelcomeMessage; } - set { m_standaloneWelcomeMessage = value; } - } - - private string m_standaloneInventoryPlugin; - - public string StandaloneInventoryPlugin - { - get { return m_standaloneInventoryPlugin; } - set { m_standaloneInventoryPlugin = value; } - } - - private string m_standaloneAssetPlugin; - - public string StandaloneAssetPlugin - { - get { return m_standaloneAssetPlugin; } - set { m_standaloneAssetPlugin = value; } - } - - private string m_standaloneUserPlugin; - - public string StandaloneUserPlugin - { - get { return m_standaloneUserPlugin; } - set { m_standaloneUserPlugin = value; } - } - - private string m_standaloneInventorySource; - - public string StandaloneInventorySource - { - get { return m_standaloneInventorySource; } - set { m_standaloneInventorySource = value; } - } - - private string m_standaloneAssetSource; - - public string StandaloneAssetSource - { - get { return m_standaloneAssetSource; } - set { m_standaloneAssetSource = value; } - } - - private string m_standaloneUserSource; - - public string StandaloneUserSource - { - get { return m_standaloneUserSource; } - set { m_standaloneUserSource = value; } - } - - private string m_assetStorage = "local"; - - public string AssetStorage - { - get { return m_assetStorage; } - set { m_assetStorage = value; } - } - - protected string m_storageConnectionString; - - public string StorageConnectionString - { - get { return m_storageConnectionString; } - set { m_storageConnectionString = value; } - } - - protected string m_estateConnectionString; - - public string EstateConnectionString - { - get { return m_estateConnectionString; } - set { m_estateConnectionString = value; } - } - - protected bool m_dumpAssetsToFile; - - public bool DumpAssetsToFile - { - get { return m_dumpAssetsToFile; } - set { m_dumpAssetsToFile = value; } - } - } -} +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Framework +{ + public class ConfigSettings + { + private string m_physicsEngine; + + public string PhysicsEngine + { + get { return m_physicsEngine; } + set { m_physicsEngine = value; } + } + private string m_meshEngineName; + + public string MeshEngineName + { + get { return m_meshEngineName; } + set { m_meshEngineName = value; } + } + + private bool m_standalone; + + public bool Standalone + { + get { return m_standalone; } + set { m_standalone = value; } + } + + private bool m_see_into_region_from_neighbor; + + public bool See_into_region_from_neighbor + { + get { return m_see_into_region_from_neighbor; } + set { m_see_into_region_from_neighbor = value; } + } + + private string m_storageDll; + + public string StorageDll + { + get { return m_storageDll; } + set { m_storageDll = value; } + } + + private string m_clientstackDll; + + public string ClientstackDll + { + get { return m_clientstackDll; } + set { m_clientstackDll = value; } + } + + private bool m_physicalPrim; + + public bool PhysicalPrim + { + get { return m_physicalPrim; } + set { m_physicalPrim = value; } + } + + private bool m_standaloneAuthenticate = false; + + public bool StandaloneAuthenticate + { + get { return m_standaloneAuthenticate; } + set { m_standaloneAuthenticate = value; } + } + + private string m_standaloneWelcomeMessage = null; + + public string StandaloneWelcomeMessage + { + get { return m_standaloneWelcomeMessage; } + set { m_standaloneWelcomeMessage = value; } + } + + private string m_standaloneInventoryPlugin; + + public string StandaloneInventoryPlugin + { + get { return m_standaloneInventoryPlugin; } + set { m_standaloneInventoryPlugin = value; } + } + + private string m_standaloneAssetPlugin; + + public string StandaloneAssetPlugin + { + get { return m_standaloneAssetPlugin; } + set { m_standaloneAssetPlugin = value; } + } + + private string m_standaloneUserPlugin; + + public string StandaloneUserPlugin + { + get { return m_standaloneUserPlugin; } + set { m_standaloneUserPlugin = value; } + } + + private string m_standaloneInventorySource; + + public string StandaloneInventorySource + { + get { return m_standaloneInventorySource; } + set { m_standaloneInventorySource = value; } + } + + private string m_standaloneAssetSource; + + public string StandaloneAssetSource + { + get { return m_standaloneAssetSource; } + set { m_standaloneAssetSource = value; } + } + + private string m_standaloneUserSource; + + public string StandaloneUserSource + { + get { return m_standaloneUserSource; } + set { m_standaloneUserSource = value; } + } + + private string m_assetStorage = "local"; + + public string AssetStorage + { + get { return m_assetStorage; } + set { m_assetStorage = value; } + } + + protected string m_storageConnectionString; + + public string StorageConnectionString + { + get { return m_storageConnectionString; } + set { m_storageConnectionString = value; } + } + + protected string m_estateConnectionString; + + public string EstateConnectionString + { + get { return m_estateConnectionString; } + set { m_estateConnectionString = value; } + } + + protected bool m_dumpAssetsToFile; + + public bool DumpAssetsToFile + { + get { return m_dumpAssetsToFile; } + set { m_dumpAssetsToFile = value; } + } + } +} -- cgit v1.1