From c5ea783526611a968400a1936e4c6764ee1c7013 Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Mon, 11 Jan 2010 07:51:33 -0800
Subject: OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder
deleted.
---
.../Communications/Cache/LibraryRootFolder.cs | 257 ---------------------
.../Framework/Communications/Osp/OspResolver.cs | 1 -
2 files changed, 258 deletions(-)
delete mode 100644 OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
(limited to 'OpenSim/Framework/Communications')
diff --git a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
deleted file mode 100644
index 74ba0a5..0000000
--- a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
+++ /dev/null
@@ -1,257 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Collections.Generic;
-using System.IO;
-using System.Reflection;
-using System.Xml;
-using log4net;
-using Nini.Config;
-using OpenMetaverse;
-
-namespace OpenSim.Framework.Communications.Cache
-{
- ///
- /// Basically a hack to give us a Inventory library while we don't have a inventory server
- /// once the server is fully implemented then should read the data from that
- ///
- public class LibraryRootFolder : InventoryFolderImpl
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- private UUID libOwner = new UUID("11111111-1111-0000-0000-000100bba000");
-
- ///
- /// Holds the root library folder and all its descendents. This is really only used during inventory
- /// setup so that we don't have to repeatedly search the tree of library folders.
- ///
- protected Dictionary libraryFolders
- = new Dictionary();
-
- public LibraryRootFolder(string pLibrariesLocation)
- {
- Owner = libOwner;
- ID = new UUID("00000112-000f-0000-0000-000100bba000");
- Name = "OpenSim Library";
- ParentID = UUID.Zero;
- Type = (short) 8;
- Version = (ushort) 1;
-
- libraryFolders.Add(ID, this);
-
- LoadLibraries(pLibrariesLocation);
- }
-
- public InventoryItemBase CreateItem(UUID inventoryID, UUID assetID, string name, string description,
- int assetType, int invType, UUID parentFolderID)
- {
- InventoryItemBase item = new InventoryItemBase();
- item.Owner = libOwner;
- item.CreatorId = libOwner.ToString();
- item.ID = inventoryID;
- item.AssetID = assetID;
- item.Description = description;
- item.Name = name;
- item.AssetType = assetType;
- item.InvType = invType;
- item.Folder = parentFolderID;
- item.BasePermissions = 0x7FFFFFFF;
- item.EveryOnePermissions = 0x7FFFFFFF;
- item.CurrentPermissions = 0x7FFFFFFF;
- item.NextPermissions = 0x7FFFFFFF;
- return item;
- }
-
- ///
- /// Use the asset set information at path to load assets
- ///
- ///
- ///
- protected void LoadLibraries(string librariesControlPath)
- {
- m_log.InfoFormat("[LIBRARY INVENTORY]: Loading library control file {0}", librariesControlPath);
- LoadFromFile(librariesControlPath, "Libraries control", ReadLibraryFromConfig);
- }
-
- ///
- /// Read a library set from config
- ///
- ///
- protected void ReadLibraryFromConfig(IConfig config, string path)
- {
- string basePath = Path.GetDirectoryName(path);
- string foldersPath
- = Path.Combine(
- basePath, config.GetString("foldersFile", String.Empty));
-
- LoadFromFile(foldersPath, "Library folders", ReadFolderFromConfig);
-
- string itemsPath
- = Path.Combine(
- basePath, config.GetString("itemsFile", String.Empty));
-
- LoadFromFile(itemsPath, "Library items", ReadItemFromConfig);
- }
-
- ///
- /// Read a library inventory folder from a loaded configuration
- ///
- ///
- private void ReadFolderFromConfig(IConfig config, string path)
- {
- InventoryFolderImpl folderInfo = new InventoryFolderImpl();
-
- folderInfo.ID = new UUID(config.GetString("folderID", ID.ToString()));
- folderInfo.Name = config.GetString("name", "unknown");
- folderInfo.ParentID = new UUID(config.GetString("parentFolderID", ID.ToString()));
- folderInfo.Type = (short)config.GetInt("type", 8);
-
- folderInfo.Owner = libOwner;
- folderInfo.Version = 1;
-
- if (libraryFolders.ContainsKey(folderInfo.ParentID))
- {
- InventoryFolderImpl parentFolder = libraryFolders[folderInfo.ParentID];
-
- libraryFolders.Add(folderInfo.ID, folderInfo);
- parentFolder.AddChildFolder(folderInfo);
-
-// m_log.InfoFormat("[LIBRARY INVENTORY]: Adding folder {0} ({1})", folderInfo.name, folderInfo.folderID);
- }
- else
- {
- m_log.WarnFormat(
- "[LIBRARY INVENTORY]: Couldn't add folder {0} ({1}) since parent folder with ID {2} does not exist!",
- folderInfo.Name, folderInfo.ID, folderInfo.ParentID);
- }
- }
-
- ///
- /// Read a library inventory item metadata from a loaded configuration
- ///
- ///
- private void ReadItemFromConfig(IConfig config, string path)
- {
- InventoryItemBase item = new InventoryItemBase();
- item.Owner = libOwner;
- item.CreatorId = libOwner.ToString();
- item.ID = new UUID(config.GetString("inventoryID", ID.ToString()));
- item.AssetID = new UUID(config.GetString("assetID", item.ID.ToString()));
- item.Folder = new UUID(config.GetString("folderID", ID.ToString()));
- item.Name = config.GetString("name", String.Empty);
- item.Description = config.GetString("description", item.Name);
- item.InvType = config.GetInt("inventoryType", 0);
- item.AssetType = config.GetInt("assetType", item.InvType);
- item.CurrentPermissions = (uint)config.GetLong("currentPermissions", 0x7FFFFFFF);
- item.NextPermissions = (uint)config.GetLong("nextPermissions", 0x7FFFFFFF);
- item.EveryOnePermissions = (uint)config.GetLong("everyonePermissions", 0x7FFFFFFF);
- item.BasePermissions = (uint)config.GetLong("basePermissions", 0x7FFFFFFF);
- item.Flags = (uint)config.GetInt("flags", 0);
-
- if (libraryFolders.ContainsKey(item.Folder))
- {
- InventoryFolderImpl parentFolder = libraryFolders[item.Folder];
- try
- {
- parentFolder.Items.Add(item.ID, item);
- }
- catch (Exception)
- {
- m_log.WarnFormat("[LIBRARY INVENTORY] Item {1} [{0}] not added, duplicate item", item.ID, item.Name);
- }
- }
- else
- {
- m_log.WarnFormat(
- "[LIBRARY INVENTORY]: Couldn't add item {0} ({1}) since parent folder with ID {2} does not exist!",
- item.Name, item.ID, item.Folder);
- }
- }
-
- private delegate void ConfigAction(IConfig config, string path);
-
- ///
- /// Load the given configuration at a path and perform an action on each Config contained within it
- ///
- ///
- ///
- ///
- private static void LoadFromFile(string path, string fileDescription, ConfigAction action)
- {
- if (File.Exists(path))
- {
- try
- {
- XmlConfigSource source = new XmlConfigSource(path);
-
- for (int i = 0; i < source.Configs.Count; i++)
- {
- action(source.Configs[i], path);
- }
- }
- catch (XmlException e)
- {
- m_log.ErrorFormat("[LIBRARY INVENTORY]: Error loading {0} : {1}", path, e);
- }
- }
- else
- {
- m_log.ErrorFormat("[LIBRARY INVENTORY]: {0} file {1} does not exist!", fileDescription, path);
- }
- }
-
- ///
- /// Looks like a simple getter, but is written like this for some consistency with the other Request
- /// methods in the superclass
- ///
- ///
- public Dictionary RequestSelfAndDescendentFolders()
- {
- Dictionary fs = new Dictionary();
- fs.Add(ID, this);
- List fis = TraverseFolder(this);
- foreach (InventoryFolderImpl f in fis)
- {
- fs.Add(f.ID, f);
- }
- //return libraryFolders;
- return fs;
- }
-
- private List TraverseFolder(InventoryFolderImpl node)
- {
- List folders = node.RequestListOfFolderImpls();
- List subs = new List();
- foreach (InventoryFolderImpl f in folders)
- subs.AddRange(TraverseFolder(f));
-
- folders.AddRange(subs);
- return folders;
- }
- }
-}
diff --git a/OpenSim/Framework/Communications/Osp/OspResolver.cs b/OpenSim/Framework/Communications/Osp/OspResolver.cs
index 14f813a..2e55f53 100644
--- a/OpenSim/Framework/Communications/Osp/OspResolver.cs
+++ b/OpenSim/Framework/Communications/Osp/OspResolver.cs
@@ -30,7 +30,6 @@ using System.Text;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
-using OpenSim.Framework.Communications.Cache;
using OpenSim.Services.Interfaces;
namespace OpenSim.Framework.Communications.Osp
--
cgit v1.1