From 3ac76db76b378525c001027596df9edbf4ed021e Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sun, 5 Oct 2008 18:42:05 +0000 Subject: * Fixes the last snag with the EventQueue. The situation where the seedcap gets lost on teleport. --- OpenSim/Framework/Communications/Capabilities/Caps.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Framework/Communications') diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs index a0c59ad..0c52e5e 100644 --- a/OpenSim/Framework/Communications/Capabilities/Caps.cs +++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs @@ -157,6 +157,7 @@ namespace OpenSim.Framework.Communications.Capabilities { // the root of all evil m_capsHandlers["SEED"] = new RestStreamHandler("POST", capsBase + m_requestPath, CapsRequest); + m_log.Warn("[SEED]: " + capsBase + m_requestPath); //m_capsHandlers["MapLayer"] = // new LLSDStreamhandler("POST", // capsBase + m_mapLayerPath, -- cgit v1.1