From 1493f7349ff60ff4477d40910c6632d6749cb186 Mon Sep 17 00:00:00 2001
From: Adam Frisby
Date: Tue, 11 Nov 2008 17:48:36 +0000
Subject: * Minor typing fixes in AssetCache - now uses base types for nearly
everything. * Code Cleanliness Fixes in LLClientView * Using field instead of
local variable for handlerUpdatePrimGroupRotation (if you notice any new
oddities with prim group rotation after this patch, please mantis)
---
OpenSim/Framework/Communications/Cache/AssetCache.cs | 9 +++++----
1 file changed, 5 insertions(+), 4 deletions(-)
(limited to 'OpenSim/Framework/Communications')
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs
index d988032..fe25eca 100644
--- a/OpenSim/Framework/Communications/Cache/AssetCache.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs
@@ -193,6 +193,7 @@ namespace OpenSim.Framework.Communications.Cache
///
///
///
+ ///
/// A callback invoked when the asset has either been found or not found.
/// If the asset was found this is called with the asset UUID and the asset data
/// If the asset was not found this is still called with the asset UUID but with a null asset data reference
@@ -260,7 +261,7 @@ namespace OpenSim.Framework.Communications.Cache
{
// I'm not going over 3 seconds since this will be blocking processing of all the other inbound
// packets from the client.
- int pollPeriod = 200;
+ const int pollPeriod = 200;
int maxPolls = 15;
AssetBase asset;
@@ -528,18 +529,18 @@ namespace OpenSim.Framework.Communications.Cache
AssetRequestToClient req2 = null;
for (int i = 0; i < num; i++)
{
- req = (AssetRequest)AssetRequests[i];
+ req = AssetRequests[i];
if (req2 == null)
{
req2 = new AssetRequestToClient();
}
// Trying to limit memory usage by only creating AssetRequestToClient if needed
//req2 = new AssetRequestToClient();
- req2.AssetInf = (AssetBase)req.AssetInf;
+ req2.AssetInf = req.AssetInf;
req2.AssetRequestSource = req.AssetRequestSource;
req2.DataPointer = req.DataPointer;
req2.DiscardLevel = req.DiscardLevel;
- req2.ImageInfo = (AssetBase)req.ImageInfo;
+ req2.ImageInfo = req.ImageInfo;
req2.IsTextureRequest = req.IsTextureRequest;
req2.NumPackets = req.NumPackets;
req2.PacketCounter = req.PacketCounter;
--
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