From 9d1b42c39a779c84dd091a817d2f6e5f434777c4 Mon Sep 17 00:00:00 2001
From: Jeff Ames
Date: Tue, 25 Mar 2008 03:49:08 +0000
Subject: Comment out unused private methods.
---
.../Communications/RestClient/RestClient.cs | 101 +++++++++++----------
1 file changed, 52 insertions(+), 49 deletions(-)
(limited to 'OpenSim/Framework/Communications/RestClient')
diff --git a/OpenSim/Framework/Communications/RestClient/RestClient.cs b/OpenSim/Framework/Communications/RestClient/RestClient.cs
index 7212e5e..1178fed 100644
--- a/OpenSim/Framework/Communications/RestClient/RestClient.cs
+++ b/OpenSim/Framework/Communications/RestClient/RestClient.cs
@@ -195,15 +195,16 @@ namespace OpenSim.Framework.Communications
return s.Substring(s.Length - 1, 1) == "/";
}
- ///
- /// return a slash or blank. A slash will be returned if the string does not contain one
- ///
- /// stromg to be examined
- /// slash '/' if not already present
- private string slash(string s)
- {
- return isSlashed(s) ? String.Empty : "/";
- }
+// TODO: unused
+// ///
+// /// return a slash or blank. A slash will be returned if the string does not contain one
+// ///
+// /// stromg to be examined
+// /// slash '/' if not already present
+// private string slash(string s)
+// {
+// return isSlashed(s) ? String.Empty : "/";
+// }
///
/// Build a Uri based on the initial Url, path elements and parameters
@@ -278,46 +279,48 @@ namespace OpenSim.Framework.Communications
}
}
- ///
- /// Async method, invoked when the initial response if received from the server
- ///
- ///
- private void ResponseIsReadyDelegate(IAsyncResult ar)
- {
- try
- {
- // grab response
- WebRequest wr = (WebRequest) ar.AsyncState;
- _response = (HttpWebResponse) wr.EndGetResponse(ar);
-
- // get response stream, and setup async reading
- Stream s = _response.GetResponseStream();
- IAsyncResult asynchronousResult =
- s.BeginRead(_readbuf, 0, BufferSize, new AsyncCallback(StreamIsReadyDelegate), s);
-
- // TODO! Implement timeout, without killing the server
- // wait until completed, or we timed out
- // ThreadPool.RegisterWaitForSingleObject(asynchronousResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
- }
- catch (Exception e)
- {
- _allDone.Set();
- _asyncException = e;
- }
- }
-
- // Abort the request if the timer fires.
- private static void TimeoutCallback(object state, bool timedOut)
- {
- if (timedOut)
- {
- HttpWebRequest request = state as HttpWebRequest;
- if (request != null)
- {
- request.Abort();
- }
- }
- }
+// TODO: unused
+// ///
+// /// Async method, invoked when the initial response if received from the server
+// ///
+// ///
+// private void ResponseIsReadyDelegate(IAsyncResult ar)
+// {
+// try
+// {
+// // grab response
+// WebRequest wr = (WebRequest) ar.AsyncState;
+// _response = (HttpWebResponse) wr.EndGetResponse(ar);
+
+// // get response stream, and setup async reading
+// Stream s = _response.GetResponseStream();
+// IAsyncResult asynchronousResult =
+// s.BeginRead(_readbuf, 0, BufferSize, new AsyncCallback(StreamIsReadyDelegate), s);
+
+// // TODO! Implement timeout, without killing the server
+// // wait until completed, or we timed out
+// // ThreadPool.RegisterWaitForSingleObject(asynchronousResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
+// }
+// catch (Exception e)
+// {
+// _allDone.Set();
+// _asyncException = e;
+// }
+// }
+
+// TODO: unused
+// // Abort the request if the timer fires.
+// private static void TimeoutCallback(object state, bool timedOut)
+// {
+// if (timedOut)
+// {
+// HttpWebRequest request = state as HttpWebRequest;
+// if (request != null)
+// {
+// request.Abort();
+// }
+// }
+// }
#endregion Async communications with server
--
cgit v1.1