From c4707a284ffecf81e8ca60a1019e234339222631 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Mon, 22 Oct 2007 15:23:48 +0000 Subject: * Major ass commit. * Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation --- OpenSim/Framework/Communications/InventoryServiceBase.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Framework/Communications/InventoryServiceBase.cs') diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs index 65eb509..06a1ca8 100644 --- a/OpenSim/Framework/Communications/InventoryServiceBase.cs +++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs @@ -70,7 +70,7 @@ namespace OpenSim.Framework.Communications (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); plug.Initialise(); this.m_plugins.Add(plug.getName(), plug); - MainLog.Instance.Verbose("Inventorystorage: Added IInventoryData Interface"); + MainLog.Instance.Verbose("INVENTORY","Added IInventoryData Interface"); } } } -- cgit v1.1