From 90422db35a9540a5eabfca0ede239d7efc36c83e Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Tue, 8 Apr 2008 14:39:29 +0000 Subject: * Update code to use patched libsecondlife.dll which removes the problem where the AssetType enum was 'Primitive' rather than 'Object' * The libsecondlife patch was also applied to libsecondlife itself in r1714 * Many, many thanks to Dr Schofield (IBM) for his help on this :) --- OpenSim/Framework/Communications/InventoryServiceBase.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Framework/Communications/InventoryServiceBase.cs') diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs index 4abfc5a..1250f53 100644 --- a/OpenSim/Framework/Communications/InventoryServiceBase.cs +++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs @@ -326,7 +326,7 @@ namespace OpenSim.Framework.Communications folder.AgentID = user; folder.ID = LLUUID.Random(); folder.Name = "Objects"; - folder.Type = (short)AssetType.Primitive; + folder.Type = (short)AssetType.Object; folder.Version = 1; Folders.Add(folder.ID, folder); -- cgit v1.1