From 7d89e122930be39e84a6d174548fa2d12ac0484a Mon Sep 17 00:00:00 2001
From: Teravus Ovares
Date: Sat, 6 Sep 2008 07:52:41 +0000
Subject: * This is the fabled LibOMV update with all of the libOMV types from
JHurliman * This is a HUGE OMG update and will definitely have unknown side
effects.. so this is really only for the strong hearted at this point.
Regular people should let the dust settle. * This has been tested to work
with most basic functions. However.. make sure you back up 'everything'
before using this. It's that big! * Essentially we're back at square 1 in
the testing phase.. so lets identify things that broke.
---
OpenSim/Framework/Communications/IUserService.cs | 40 ++++++++++++------------
1 file changed, 20 insertions(+), 20 deletions(-)
(limited to 'OpenSim/Framework/Communications/IUserService.cs')
diff --git a/OpenSim/Framework/Communications/IUserService.cs b/OpenSim/Framework/Communications/IUserService.cs
index c1ae0e2..07ea437 100644
--- a/OpenSim/Framework/Communications/IUserService.cs
+++ b/OpenSim/Framework/Communications/IUserService.cs
@@ -26,7 +26,7 @@
*/
using System.Collections.Generic;
-using libsecondlife;
+using OpenMetaverse;
namespace OpenSim.Framework.Communications
{
@@ -47,22 +47,22 @@ namespace OpenSim.Framework.Communications
///
/// The target UUID
/// A user profile. Returns null if no user profile is found.
- UserProfileData GetUserProfile(LLUUID userId);
+ UserProfileData GetUserProfile(UUID userId);
- UserAgentData GetAgentByUUID(LLUUID userId);
+ UserAgentData GetAgentByUUID(UUID userId);
- void ClearUserAgent(LLUUID avatarID);
- List GenerateAgentPickerRequestResponse(LLUUID QueryID, string Query);
+ void ClearUserAgent(UUID avatarID);
+ List GenerateAgentPickerRequestResponse(UUID QueryID, string Query);
UserProfileData SetupMasterUser(string firstName, string lastName);
UserProfileData SetupMasterUser(string firstName, string lastName, string password);
- UserProfileData SetupMasterUser(LLUUID userId);
+ UserProfileData SetupMasterUser(UUID userId);
///
///
///
///
- LLUUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY);
+ UUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY);
///
/// Update the user's profile.
@@ -78,14 +78,14 @@ namespace OpenSim.Framework.Communications
/// The agent that who's friends list is being added to
/// The agent that being added to the friends list of the friends list owner
/// A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects
- void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms);
+ void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms);
///
/// Delete friend on friendlistowner's friendlist.
///
/// The agent that who's friends list is being updated
/// The Ex-friend agent
- void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend);
+ void RemoveUserFriend(UUID friendlistowner, UUID friend);
///
/// Update permissions for friend on friendlistowner's friendlist.
@@ -93,7 +93,7 @@ namespace OpenSim.Framework.Communications
/// The agent that who's friends list is being updated
/// The agent that is getting or loosing permissions
/// A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects
- void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms);
+ void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms);
///
/// Updates a user profile
@@ -110,31 +110,31 @@ namespace OpenSim.Framework.Communications
/// final position x
/// final position y
/// final position z
- void LogOffUser(LLUUID userid, LLUUID regionid, ulong regionhandle, float posx, float posy, float posz);
+ void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz);
///
- /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for LLUUID friendslistowner
+ /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for UUID friendslistowner
///
/// The agent that we're retreiving the friends Data.
- List GetUserFriendList(LLUUID friendlistowner);
+ List GetUserFriendList(UUID friendlistowner);
///
/// Updates the current region the User is in
///
/// User Region the Avatar is IN
/// User Region the Avatar is IN
- void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid, ulong regionhandle);
+ void UpdateUserCurrentRegion(UUID avatarid, UUID regionuuid, ulong regionhandle);
///
/// Get's the User Appearance
- // AvatarAppearance GetUserAppearance(LLUUID user);
+ // AvatarAppearance GetUserAppearance(UUID user);
- // void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance);
+ // void UpdateUserAppearance(UUID user, AvatarAppearance appearance);
- // void AddAttachment(LLUUID user, LLUUID attach);
+ // void AddAttachment(UUID user, UUID attach);
- // void RemoveAttachment(LLUUID user, LLUUID attach);
+ // void RemoveAttachment(UUID user, UUID attach);
- // List GetAttachments(LLUUID user);
+ // List GetAttachments(UUID user);
}
-}
\ No newline at end of file
+}
--
cgit v1.1