From 7d89e122930be39e84a6d174548fa2d12ac0484a Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sat, 6 Sep 2008 07:52:41 +0000 Subject: * This is the fabled LibOMV update with all of the libOMV types from JHurliman * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke. --- OpenSim/Framework/Communications/IUserService.cs | 40 ++++++++++++------------ 1 file changed, 20 insertions(+), 20 deletions(-) (limited to 'OpenSim/Framework/Communications/IUserService.cs') diff --git a/OpenSim/Framework/Communications/IUserService.cs b/OpenSim/Framework/Communications/IUserService.cs index c1ae0e2..07ea437 100644 --- a/OpenSim/Framework/Communications/IUserService.cs +++ b/OpenSim/Framework/Communications/IUserService.cs @@ -26,7 +26,7 @@ */ using System.Collections.Generic; -using libsecondlife; +using OpenMetaverse; namespace OpenSim.Framework.Communications { @@ -47,22 +47,22 @@ namespace OpenSim.Framework.Communications /// /// The target UUID /// A user profile. Returns null if no user profile is found. - UserProfileData GetUserProfile(LLUUID userId); + UserProfileData GetUserProfile(UUID userId); - UserAgentData GetAgentByUUID(LLUUID userId); + UserAgentData GetAgentByUUID(UUID userId); - void ClearUserAgent(LLUUID avatarID); - List GenerateAgentPickerRequestResponse(LLUUID QueryID, string Query); + void ClearUserAgent(UUID avatarID); + List GenerateAgentPickerRequestResponse(UUID QueryID, string Query); UserProfileData SetupMasterUser(string firstName, string lastName); UserProfileData SetupMasterUser(string firstName, string lastName, string password); - UserProfileData SetupMasterUser(LLUUID userId); + UserProfileData SetupMasterUser(UUID userId); /// /// /// /// - LLUUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY); + UUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY); /// /// Update the user's profile. @@ -78,14 +78,14 @@ namespace OpenSim.Framework.Communications /// The agent that who's friends list is being added to /// The agent that being added to the friends list of the friends list owner /// A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects - void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms); + void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms); /// /// Delete friend on friendlistowner's friendlist. /// /// The agent that who's friends list is being updated /// The Ex-friend agent - void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend); + void RemoveUserFriend(UUID friendlistowner, UUID friend); /// /// Update permissions for friend on friendlistowner's friendlist. @@ -93,7 +93,7 @@ namespace OpenSim.Framework.Communications /// The agent that who's friends list is being updated /// The agent that is getting or loosing permissions /// A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects - void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms); + void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms); /// /// Updates a user profile @@ -110,31 +110,31 @@ namespace OpenSim.Framework.Communications /// final position x /// final position y /// final position z - void LogOffUser(LLUUID userid, LLUUID regionid, ulong regionhandle, float posx, float posy, float posz); + void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz); /// - /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for LLUUID friendslistowner + /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for UUID friendslistowner /// /// The agent that we're retreiving the friends Data. - List GetUserFriendList(LLUUID friendlistowner); + List GetUserFriendList(UUID friendlistowner); /// /// Updates the current region the User is in /// /// User Region the Avatar is IN /// User Region the Avatar is IN - void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid, ulong regionhandle); + void UpdateUserCurrentRegion(UUID avatarid, UUID regionuuid, ulong regionhandle); /// /// Get's the User Appearance - // AvatarAppearance GetUserAppearance(LLUUID user); + // AvatarAppearance GetUserAppearance(UUID user); - // void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance); + // void UpdateUserAppearance(UUID user, AvatarAppearance appearance); - // void AddAttachment(LLUUID user, LLUUID attach); + // void AddAttachment(UUID user, UUID attach); - // void RemoveAttachment(LLUUID user, LLUUID attach); + // void RemoveAttachment(UUID user, UUID attach); - // List GetAttachments(LLUUID user); + // List GetAttachments(UUID user); } -} \ No newline at end of file +} -- cgit v1.1