From 0f367bd7bbc5d22d4834e1eb0f1671381485143e Mon Sep 17 00:00:00 2001 From: diva Date: Wed, 10 Jun 2009 13:18:32 +0000 Subject: Heart surgery no.2: the inventory service hooks. Several improvements in the connectors themselves. Several improvements in configurations. Needed to add a hack in IUserService and UserManagerBase, to be removed when that service is refactored. --- OpenSim/Framework/Communications/IUserService.cs | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'OpenSim/Framework/Communications/IUserService.cs') diff --git a/OpenSim/Framework/Communications/IUserService.cs b/OpenSim/Framework/Communications/IUserService.cs index c076ac4..725225d 100644 --- a/OpenSim/Framework/Communications/IUserService.cs +++ b/OpenSim/Framework/Communications/IUserService.cs @@ -28,6 +28,7 @@ using System; using System.Collections.Generic; using OpenMetaverse; +using OpenSim.Services.Interfaces; namespace OpenSim.Framework.Communications { @@ -135,5 +136,10 @@ namespace OpenSim.Framework.Communications // This probably shouldn't be here, it belongs to IAuthentication // But since Scenes only have IUserService references, I'm placing it here for now. bool VerifySession(UUID userID, UUID sessionID); + + + // Temporary Hack until we move everything to the new service model + void SetInventoryService(IInventoryService invService); + } } -- cgit v1.1