From 86defd0a69d53df6d352b7d4b9a5b9d6621c19e8 Mon Sep 17 00:00:00 2001 From: MW Date: Sat, 28 Jun 2008 15:13:17 +0000 Subject: plumbing for multiple inventory servers. Mostly done on the region server side. TODO next is to make the login server read/write a users inventory from the correct server (the inventory url set in a userprofile) On the region side, although not tested with multiple servers it should work if that inventory url was set, and the inventory servers urls have been added to the CommunicationsManager, using CommunicationsManager.AddInventoryService(string hostUrl) --- OpenSim/Framework/Communications/IInventoryServices.cs | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'OpenSim/Framework/Communications/IInventoryServices.cs') diff --git a/OpenSim/Framework/Communications/IInventoryServices.cs b/OpenSim/Framework/Communications/IInventoryServices.cs index 8dc09bc..3929a4e 100644 --- a/OpenSim/Framework/Communications/IInventoryServices.cs +++ b/OpenSim/Framework/Communications/IInventoryServices.cs @@ -42,6 +42,10 @@ namespace OpenSim.Framework.Communications /// public interface IInventoryServices { + string Host + { + get; + } /// /// Request the inventory for a user. This is an asynchronous operation that will call the callback when the /// inventory has been received -- cgit v1.1