From 94dded470d04f72c573bf0aa82e1f7522362c54a Mon Sep 17 00:00:00 2001 From: MW Date: Wed, 15 Aug 2007 18:34:36 +0000 Subject: More work on inventory, can now create other inventory types, like Clothes and body parts. [Note while you can edit these, at the moment your changes won't be saved between restarts. This will be fixed very soon.] --- OpenSim/Framework/Communications/CommunicationsManager.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'OpenSim/Framework/Communications/CommunicationsManager.cs') diff --git a/OpenSim/Framework/Communications/CommunicationsManager.cs b/OpenSim/Framework/Communications/CommunicationsManager.cs index ac882ba..7676597 100644 --- a/OpenSim/Framework/Communications/CommunicationsManager.cs +++ b/OpenSim/Framework/Communications/CommunicationsManager.cs @@ -45,6 +45,7 @@ namespace OpenSim.Framework.Communications public IInventoryServices InventoryServer; public IInterRegionCommunications InterRegion; public UserProfileCache UserProfiles; + public AssetTransactionManager TransactionsManager; public AssetCache AssetCache; public NetworkServersInfo ServersInfo; @@ -53,6 +54,7 @@ namespace OpenSim.Framework.Communications ServersInfo = serversInfo; this.AssetCache = assetCache; UserProfiles = new UserProfileCache(this); + TransactionsManager = new AssetTransactionManager(this); } #region Packet Handlers -- cgit v1.1