From d451dddcd0e061cd5aa326cb08d6e24e08817dcc Mon Sep 17 00:00:00 2001 From: MW Date: Thu, 9 Aug 2007 17:54:22 +0000 Subject: Start of replacing the old SceneObject/Primitive classes with the new versions. PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.) Also this revision may not work on mono, but that will be fixed soon. --- OpenSim/Framework/Communications/Capabilities/Caps.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Framework/Communications/Capabilities') diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs index d56cf6f..82ef08d 100644 --- a/OpenSim/Framework/Communications/Capabilities/Caps.cs +++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs @@ -304,7 +304,7 @@ namespace OpenSim.Region.Capabilities private LLUUID newAssetID; private LLUUID inventoryItemID; private BaseHttpServer httpListener; - private bool SaveAssets = true; + private bool SaveAssets = false; private string m_assetName = ""; /// -- cgit v1.1