From 0abb762ecc3b87e210ffb7009bdddf8a1a159419 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Tue, 18 Nov 2008 20:02:25 +0000 Subject: Patch from jhurliman. Fixing the texture decoding issues in progressive texture sending. Grain of salt not included. --- OpenSim/Framework/Communications/Capabilities/LLSD.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Framework/Communications/Capabilities/LLSD.cs') diff --git a/OpenSim/Framework/Communications/Capabilities/LLSD.cs b/OpenSim/Framework/Communications/Capabilities/LLSD.cs index 44c4a05..e754256 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSD.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSD.cs @@ -561,7 +561,7 @@ namespace OpenSim.Framework.Communications.Capabilities endPos = FindEnd(llsd, 1); if (Double.TryParse(llsd.Substring(1, endPos - 1), NumberStyles.Float, - Helpers.EnUsCulture.NumberFormat, out value)) + Utils.EnUsCulture.NumberFormat, out value)) return value; else throw new LLSDParseException("Failed to parse double value type"); -- cgit v1.1